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EZ-8 Countdown/ModA: Difference between revisions

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|-
| {{SkillText|Gigantic|120}} || {{SkillText|Heavy|144|120}} || 8.4 Seconds
| {{SkillText|Gigantic|120}} || {{SkillText|Heavy|144|120}} || 8.4 Seconds
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Mechanic Mastery]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 83*6 + 1344}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.44}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.2}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.44*1.2}}}}%
| {{formatnum:{{#expr: (83*6 + 1344)*1.5 round2}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.44*1.5 round2}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.2*1.5 round2}}}}% || {{formatnum:{{#expr: (83*6 + 1344)*1.44*1.2*1.5 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 25*6 + 537}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.44}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.2}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.44*1.2}}}}%
| {{formatnum:{{#expr: (25*6 + 537)*1.5 round2}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.44*1.5 round2}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.2*1.5 round2}}}}% || {{formatnum:{{#expr: (25*6 + 537)*1.44*1.2*1.5 round2}}}}%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Ez-8 Countdown''' can deal up to {{formatnum:{{#expr: 83*6 + 1344}}}}% ({{formatnum:{{#expr: 25*6 + 537}}}}% in PvP) Magical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (83*6 + 1344)*1.44}}}}% ({{formatnum:{{#expr: (25*6 + 537)*1.44}}}}% in PvP) Magical Damage.
*'''[Mod] Ez-8 Countdown''' loses its pull mechanic and lasts 3 seconds instead of the normal version's 5 seconds, additionally deals 2 hits less.
*'''[Mod] Ez-8 Countdown''' loses its pull mechanic and lasts 3 seconds instead of the normal version's 5 seconds, additionally deals 2 hits less.
*'''[Mod] Ez-8 Countdown''' will appear next to the nearest enemy in front of you. The maximum range is slightly over the next screen horizontally and can go as high as four platforms above.
*'''[Mod] Ez-8 Countdown''' will appear next to the nearest enemy in front of you. The maximum range is slightly over the next screen horizontally and can go as high as four platforms above.
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