Thousand Star: Difference between revisions

Knowing the color is important to know what to expect out of this move, whether it'll go straight or home in on enemies. This is the difference that makes an Elsword player use Stoic or avoid the CEl/CBS. That's not trivia.
(Dun try to lie because im the 1 then put that trivia there)
(Knowing the color is important to know what to expect out of this move, whether it'll go straight or home in on enemies. This is the difference that makes an Elsword player use Stoic or avoid the CEl/CBS. That's not trivia.)
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**When [[El Crystal Spectrum]] is activated, '''Amplify Mode''' affects to shock ball of Mass Release, even when you're using Spectrum, Induction, or Fusion mode.
**When [[El Crystal Spectrum]] is activated, '''Amplify Mode''' affects to shock ball of Mass Release, even when you're using Spectrum, Induction, or Fusion mode.
**After mass release there will be a minimum period of 5 seconds where the skill is in cooldown even if over 30 seconds have already elapsed since the initial activation.
**After mass release there will be a minimum period of 5 seconds where the skill is in cooldown even if over 30 seconds have already elapsed since the initial activation.
 
*The gear glows White, Red, Blue, and Green in Normal Mode, Amplify Mode, Spectrum Mode, Induction Mode respectively.
**In Fusion Mode, the color cycles between Red, Blue, and Green quite fast.
[[File:TS.png]]
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**The gear itself does not grow or shrink.
**The gear itself does not grow or shrink.
*If used in the fight against Dark Nephilim in [[5-6|Southern Gate]] and [[Henir's Time and Space]] there may be a chance for the stars to 'go backwards' and prematurely hit a switch.  When this occurs, it appears the switch will not trigger properly and the barrier will not be raised while additionally preventing future attempts to use the switch. (Needs more research to be certain)
*If used in the fight against Dark Nephilim in [[5-6|Southern Gate]] and [[Henir's Time and Space]] there may be a chance for the stars to 'go backwards' and prematurely hit a switch.  When this occurs, it appears the switch will not trigger properly and the barrier will not be raised while additionally preventing future attempts to use the switch. (Needs more research to be certain)
*The gear glows White, Red, Blue, and Green in Normal Mode, Amplify Mode, Spectrum Mode, Induction Mode respectively.
 
**In Fusion Mode, the color cycles between Red, Blue, and Green quite fast.
[[File:TS.png]]


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{{CLSkills}}
{{CLSkills}}
[[Category:Code Electra Skills]]
[[Category:Code Electra Skills]]
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