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Conqueror: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Conqueror
}}
}}
<div style="float: right;">{{#ev:youtube|x2k5D4Ahnnw|400}}</div>
{{#ev:youtube|x2k5D4Ahnnw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill15.png]]
| [[File:LunaticPsykerSkill1.png]]
| {{SkillType|SA|B}} Use your Dynamos to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
| {{SkillType|SA|B}} Use your Dynamo to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
|-
|-
|
|
| {{SkillText|DP Using Skill}}
| {{SkillText|DP Skill}}
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|Nasod Armor Combo}}
| {{SkillText|Nasod Armor Command}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! colspan=2 | DP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | DP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
! Normal !! colspan=2 | DP Mode !! rowspan=2 | Additional<br>Shocks !! Normal !! colspan=2 | DP Mode !! rowspan=2 | Additional<br>Shocks
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Shock !! Multi Hit !! Explosion !! Shock !! Multi Hit !! Explosion
! Shock !! Multi Hit !! Explosion !! Shock !! Multi Hit !! Explosion
|-
| colspan=13 | '''Normal'''
|-
|-
| align="left" | 35 || rowspan=2 | 440% || rowspan=2 | 55% || rowspan=2 | 6159% || rowspan=2 | 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || 22 Seconds
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 15 Seconds
| {{PvP}} || 172% || 18% || 2112% || 172%
|}
|-
 
| colspan=13 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! colspan=2 | DP Mode !! rowspan=2 | Additional<br>Shocks
|- style="background:{{ColorSel|CharLight|Add}}"
! Shock !! Multi Hit !! Explosion
|-
|-
| align="left" | 35 || rowspan=2 | 172% || rowspan=2 | 18% || rowspan=2 | 2112% || rowspan=2 | 172%
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 172% || 18% || 2112% || 172%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Conqueror|Enhanced, Heavy|cd=22|cd_enhanced=15}}
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
! Enhanced Conqueror !! colspan=3 | Heavy Conqueror
 
|- style="background:{{ColorSel|CharLight|Add}}"
== Extra Information ==
! rowspan=2 | Attribute Effect !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Add}}"
{{Damage
! Cooldown
|dmg=440
|pvp_dmg=172
|hits=12
|prefix=0dmp
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=440
|pvp_dmg=172
|hits=15
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=55, 6159, 440
|pvp_dmg=18, 2112, 172
|hits=10, 1, 3
|prefix=DCM
|enhanced=true
|heavy=true
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan=3 | Mode !! colspan=6 | Base
|-
|-
| rowspan=2 | {{SkillText|Enhanced|80}} || 70 || rowspan=2 | {{SkillText|Heavy|144|120}} || 26.4 Seconds
! colspan=3 | Normal (0 ~ 3 DMP) !! colspan=3 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
|-
|-
| [Enhanced] || 18 Seconds
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Mode !! colspan=6 | Regular
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Normal !! colspan=3 | DP Mode
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 440*15}}}}% || {{formatnum:{{#expr: 440*15*0.8}}}}% || {{formatnum:{{#expr: 440*15*1.44}}}}%
| {{#var: 0dmp_total_damage}} ~ {{#var: total_damage}}
| {{formatnum:{{#expr: 55*10 + 6159 + 440*3}}}}% || {{formatnum:{{#expr: (55*10 + 6159 + 440*3)*0.8}}}}% || {{formatnum:{{#expr: (55*10 + 6159 + 440*3)*1.44}}}}%
| {{#var: 0dmp_total_damage_enhanced}} ~ {{#var: total_damage_enhanced}}
| {{#var: 0dmp_total_damage_heavy}} ~ {{#var: total_damage_heavy}}
| {{#var: DCM_total_damage}}
| {{#var: DCM_total_damage_enhanced}}
| {{#var: DCM_total_damage_heavy}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 172*15}}}}% || {{formatnum:{{#expr: 172*15*0.8}}}}% || {{formatnum:{{#expr: 172*15*1.44}}}}%
| {{#var: 0dmp_total_damage_pvp}} ~ {{#var: total_damage_pvp}}
| {{formatnum:{{#expr: 18*10 + 2112 + 172*3}}}}% || {{formatnum:{{#expr: (18*10 + 2112 + 172*3)*0.8}}}}% || {{formatnum:{{#expr: (18*10 + 2112 + 172*3)*1.44}}}}%
| {{#var: 0dmp_total_damage_enhanced_pvp}} ~ {{#var: total_damage_enhanced_pvp}}
| {{#var: 0dmp_total_damage_heavy_pvp}} ~ {{#var: total_damage_heavy_pvp}}
| {{#var: DCM_total_damage_pvp}}
| {{#var: DCM_total_damage_enhanced_pvp}}
| {{#var: DCM_total_damage_heavy_pvp}}
|}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
*All values assumes the use of 3 DMP.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:LPTrans5.png]]
PsychicTracerPassive2.png; Particle Storm;
| align="center" width="150" | [[Amplify Energy]] {{Locked Skill|Trans2}}
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
|}
DoomBringerPassive1.png; Blood Boil;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike other skill that consumes Mutation points, '''Conqueror''' does not need to be in configuration mode to consume Mutation points.
*In Configuration mode, the explosion will be in the form of a large ╋ shape.
*In Configuration mode, the explosion will be in the form of a large ╋ shape.
**As the ╋ shape goes behind Add, the explosion can also hit foes behind him.
**As the ╋ shape goes behind Add, the explosion can also hit foes behind him.
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<br>
<br>


== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*The NA tooltip incorrectly stated that Mutation point will only be consumed while in {{DCM}} mode where in actuality, Mutation points will be consumed in both Dissolution and Configuration mode.
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |
*'''Conqueror''' added.
|-
|-
| 03/13/2014 || - || colspan=2 align="left" |  
| 03/13/2014 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox in non-awakening mode changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox in non-awakening mode changes to follow the visual effect, so the hitbox becomes larger.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Added leftover effects from Skill Note.}}
*{{buff|Added leftover effects from Skill Note.}}
*Moved from [[Psychic Tracer]] to [[Lunatic Psyker]]'s skill tree.
*Moved from [[Psychic Tracer]] to [[Lunatic Psyker]]'s skill tree.
|-
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/04/2016 || 03/16/2016 || align="left" |  
| 02/04/2016 || 03/16/2016 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Using it unawakened doesn't lock on to targets that are certain distance away.}}
*{{nerf|Using it unawakened doesn't lock on to targets that are certain distance away.}}
*Damage when used unawakened adjusted.
*Damage when used unawakened adjusted.
|-
|-
| 01/25/2017 ||- || colspan=2 align="left" |  
| 01/25/2017 ||- || colspan=2 align="left" |  
{{buff|Guided Shots damage increased.}}
*{{buff|Guided Shots damage increased.}}
{{buff|Additional Shots damage increased.}}
*{{buff|Additional Shots damage increased.}}
{{nerf|Drill damage decreased.}}
*{{nerf|Drill damage decreased.}}
{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*Fixed issue where cannot deal damage sometimes.
*Fixed issue where cannot deal damage sometimes.
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Drill damage decreased.}}
*{{nerf|Drill damage decreased.}}
{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 02/22/2018 ||- || colspan=2 align="left" |  
| 02/22/2018 ||- || colspan=2 align="left" |  
{{buff|Drill damage increased.}}
*{{buff|Drill damage increased.}}
{{nerf|Shock damage decreased.}}
*{{nerf|Shock damage decreased.}}
{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Shock damage increased.}}
*{{buff|Shock damage increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Lunatic Psyker}}
{{LPSkills}}
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