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| __NOTOC__ | | __NOTOC__{{Languages|Intense Showtime}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI INSHOW.png]]<br>
| | | [[File:SI INSHOW.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Skills that utilize MP are executed more quickly, with decreased MP usage and lowered cooldown rates, when '''[[Chung's_Features#Berserk_Mode|Berserk Mode]]''' is activated. | | | {{SkillType|P}} Enhances your skills while in [[Freiturnier#Berserk Mode|Berserk Mode]] (Level 3 Awakening). (Hyper Active/Bond skills excluded) |
| |} | | |} |
| | <br> |
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| <br>
| | == Requirements == |
| == Requirements == | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
| | ! Class !! Level Required |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center>
| |
| |- | | |- |
| | [[Deadly Chaser]] | | | [[Deadly Chaser]] || 35 |
| | <center>Lv5</center> | |
| | <center>75SP</center> | |
| | <center>[[Skill Quest]]</center>
| |
| |} | | |} |
|
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| <br>
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|
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| == Skill Information ==
| |
| {{VersionTabs
| |
| |NA=
| |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Increased Action Speed'''
| |
| {{!}}-
| |
| {{!}} 1
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| {{!}} align=center colspan=2 {{!}} -3%
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| {{!}} align=center {{!}} 1%
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| {{!}}-
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| {{!}} 2
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| {{!}} align=center colspan=2 {{!}} -6%
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| {{!}} align=center {{!}} 1%
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| {{!}}-
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| {{!}} 3
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| {{!}} align=center colspan=2 {{!}} -9%
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| {{!}} align=center {{!}} 2%
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| {{!}}-
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| {{!}} 4
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| {{!}} align=center colspan=2 {{!}} -12%
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| {{!}} align=center {{!}} 2%
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| {{!}}-
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| {{!}} 5 (M)
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| {{!}} align=center colspan=2 {{!}} -15%
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| {{!}} align=center {{!}} 3%
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| {{!}}}
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|
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| <br> | | <br> |
| == MP Consumption at Lv.5 ==
| |
| Requires the original MP cost of skills.
| |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Required MP'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Used'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Remaining MP(At 300MP)'''
| |
| {{!}}-
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| {{!}} [[Reload]]
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| {{!}} align=center {{!}} 20 MP
| |
| {{!}} align=center {{!}} 17 MP
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| {{!}} align=center {{!}} 283 MP
| |
| {{!}}-
| |
| {{!}} [[Head Shot]]<br>[[Leg Shot]]
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| {{!}} align=center {{!}} 30 MP
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| {{!}} align=center {{!}} 25 MP
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| {{!}} align=center {{!}} 275 MP
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| {{!}}-
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| {{!}} [[Rumble Shot]]<br>[[Aiming Shot]]
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| {{!}} align=center {{!}} 40 MP
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| {{!}} align=center {{!}} 34 MP
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| {{!}} align=center {{!}} 266 MP
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| {{!}}-
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| {{!}} [[Dual Buster]]
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| {{!}} align=center {{!}} 80 MP
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| {{!}} align=center {{!}} 68 MP
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| {{!}} align=center {{!}} 232 MP
| |
| {{!}}-
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| {{!}} [[Detonation]]<br>[[Brutal Swing]]
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| {{!}} align=center {{!}} 100 MP
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| {{!}} align=center {{!}} 85 MP
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| {{!}} align=center {{!}} 215 MP
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| {{!}}-
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| {{!}} [[Bullet Blitz]]
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| {{!}} align=center {{!}} 120 MP
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| {{!}} align=center {{!}} 102 MP
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| {{!}} align=center {{!}} 198 MP
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| {{!}}-
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| {{!}} [[Heavy Railgun]]<br>[[Artillery Strike]]
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| {{!}} align=center {{!}} 175 MP
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| {{!}} align=center {{!}} 150 MP
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| {{!}} align=center {{!}} 150 MP
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| {{!}}-
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| {{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]]
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| {{!}} align=center {{!}} 200 MP
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| {{!}} align=center {{!}} 170 MP
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| {{!}} align=center {{!}} 130 MP
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| {{!}}-
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| {{!}} [[Sharpshooter Syndrome]]
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| {{!}} align=center {{!}} 250 MP
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| {{!}} align=center {{!}} 213 MP
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| {{!}} align=center {{!}} 87 MP
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| {{!}}-
| |
| {{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]]
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| {{!}} align=center {{!}} 300 MP
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| {{!}} align=center {{!}} 255 MP
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| {{!}} align=center {{!}} 45 MP
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| {{!}}}
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|
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|
| |KR=
| |
| == Skill Information == | | == Skill Information == |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
| | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During [[Freiturnier#Berserk Mode|Berserk Mode]] |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
| | ! MP Usage Decrease !! Cooldown Decrease |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Increased Action Speed'''
| | |- |
| {{!}}-
| | | colspan="4" | {{PvE}} |
| {{!}} 1
| | |- |
| {{!}} align=center colspan=2 {{!}} -5%
| | | align="left" | 1 || 35 || 10% || 20% |
| {{!}} align=center {{!}} 1%
| | |- |
| {{!}}-
| | | align="left" | 2 || 51 || 20% || 25% |
| {{!}} 2
| | |- |
| {{!}} align=center colspan=2 {{!}} -10%
| | | align="left" | 3 || 59 || 30% || 30% |
| {{!}} align=center {{!}} 2%
| | |- |
| {{!}}-
| | | align="left" | 4 || 92 || 40% || 35% |
| {{!}} 3
| | |- |
| {{!}} align=center colspan=2 {{!}} -15%
| | | colspan="4" | {{PvP}} |
| {{!}} align=center {{!}} 3%
| | |- |
| {{!}}-
| | | align="left" | 1 || 35 || 3% || 8% |
| {{!}} 4
| | |- |
| {{!}} align=center colspan=2 {{!}} -20%
| | | align="left" | 2 || 51 || 6% || 10% |
| {{!}} align=center {{!}} 4%
| | |- |
| {{!}}-
| | | align="left" | 3 || 59 || 9% || 12% |
| {{!}} 5 (M)
| | |- |
| {{!}} align=center colspan=2 {{!}} -25%
| | | align="left" | 4 || 92 || 12% || 14% |
| {{!}} align=center {{!}} 5%
| | |} |
| {{!}}}
| |
| | |
| <br> | | <br> |
| == MP Consumption at Lv.5 ==
| |
| No longer requires the original MP cost of skills.
| |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Original MP Cost'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''New MP Cost<br>(When in Berserk)'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''New Cooldown<br>(When in Berserk)'''
| |
| {{!}}-
| |
| {{!}} [[Reload]]
| |
| {{!}} align=center {{!}} 20 MP
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| {{!}} align=center {{!}} 15 MP
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| {{!}} align=center {{!}} 4.5 Seconds
| |
| {{!}}-
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| {{!}} [[Head Shot]]
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| {{!}} align=center {{!}} 30 MP
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| {{!}} align=center {{!}} 22.5 MP
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| {{!}} align=center {{!}} 2.25 Seconds
| |
| {{!}}-
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| {{!}} [[Leg Shot]]
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| {{!}} align=center {{!}} 30 MP
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| {{!}} align=center {{!}} 22.5 MP
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| {{!}} align=center {{!}} 5.25 Seconds
| |
| {{!}}-
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| {{!}} [[Rumble Shot]]
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| {{!}} align=center {{!}} 40 MP
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| {{!}} align=center {{!}} 30 MP
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| {{!}} align=center {{!}} 5.25 Seconds
| |
| {{!}}-
| |
| {{!}} [[Rumble Shot]]
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| {{!}} align=center {{!}} 40 MP
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| {{!}} align=center {{!}} 30 MP
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| {{!}} align=center {{!}} 4.5 Seconds
| |
| {{!}}-
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| {{!}} [[Dual Buster]]
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| {{!}} align=center {{!}} 80 MP
| |
| {{!}} align=center {{!}} 60 MP
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| {{!}} align=center {{!}} 3.75 Seconds
| |
| {{!}}-
| |
| {{!}} [[Detonation]]<br>[[Brutal Swing]]
| |
| {{!}} align=center {{!}} 100 MP
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| {{!}} align=center {{!}} 75 MP
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| {{!}} align=center {{!}} 3.75 Seconds
| |
| {{!}}-
| |
| {{!}} [[Bullet Blitz]]
| |
| {{!}} align=center {{!}} 120 MP
| |
| {{!}} align=center {{!}} 90 MP
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| {{!}} align=center {{!}} 6 Seconds
| |
| {{!}}-
| |
| {{!}} [[Heavy Railgun]]
| |
| {{!}} align=center {{!}} 175 MP
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| {{!}} align=center {{!}} 131.25 MP
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| {{!}} align=center {{!}} 7.5 Seconds
| |
| {{!}}-
| |
| {{!}} [[Artillery Strike]]
| |
| {{!}} align=center {{!}} 175 MP
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| {{!}} align=center {{!}} 131.25 MP
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| {{!}} align=center {{!}} 11.5 Seconds
| |
| {{!}}-
| |
| {{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]]
| |
| {{!}} align=center {{!}} 200 MP
| |
| {{!}} align=center {{!}} 150 MP
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| {{!}} align=center {{!}} 7.5 Seconds
| |
| {{!}}-
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| {{!}} [[Sharpshooter Syndrome]]
| |
| {{!}} align=center {{!}} 250 MP
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| {{!}} align=center {{!}} 187.5 MP
| |
| {{!}} align=center {{!}} 22.5 Seconds
| |
| {{!}}-
| |
| {{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]]
| |
| {{!}} align=center {{!}} 300 MP
| |
| {{!}} align=center {{!}} 225 MP
| |
| {{!}} align=center {{!}} 22.5 Seconds
| |
| {{!}}}
| |
| }}
| |
|
| |
|
| | == Tips and Details == |
| | *If you swap out a skill mid-dungeon while '''Intense Showtime''' is active, that skill's cooldown will be decreased upon being swapped in. |
| | **Strangely, this doesn't apply when [[Force Skills#Force Mod|modding]] or [[Force Skills#Force Mod|unmodding]] a skill. |
| <br> | | <br> |
|
| |
|
| == Tips and Details == | | ==Updates== |
| *[[Intense Showtime]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]]. | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" |
| **The quest can be obtained at Lv40 from Camilla, the PvP NPC. | | |- |
| *Even though this lowers the mana consumption of skills, this does not apply to the mana cost. You still need the required amount of MP before performing any skill. | | ! colspan=2 | Date !! colspan=2 | Changes |
| | | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 07/07/2011 || 08/01/2012 || colspan=2 align="left" | |
| | *'''Intense Showtime''' added. |
| | |- |
| | | 02/14/2013 || - || colspan=2 align="left" | |
| | *{{buff|No longer requires original MP to activate the skills.}} |
| | *{{buff|MP Usage Reduction increased.}} |
| | *{{buff|Cooldown Reduction increased.}} |
| | *{{buff|Action Speed Increase increased.}} |
| | |- |
| | | 07/04/2013 || 07/04/2013 || colspan=2 align="left" | |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | *{{nerf|Cooldown Reduction decreased.}} |
| | |- |
| | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *Skill location swapped with [[Gas Piston System]]. |
| | |- |
| | | 05/15/2014 || 09/17/2014 || colspan=2 align="left" | |
| | *{{buff|Cooldown Reduction increased.}} |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | |- |
| | | 02/05/2015 || - || colspan=2 align="left" | |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | *{{nerf|Cooldown Reduction decreased.}} |
| | |- |
| | | 10/08/2015 || 03/16/2016 || colspan=2 align="left" | |
| | *{{buff|MP Usage Reduction increased.}} |
| | *{{buff|Cooldown Reduction increased.}} |
| | |- |
| | | 11/03/2015 || 11/23/2016 || colspan=2 align="left" | |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | *{{nerf|Cooldown Reduction decreased.}} |
| | |- |
| | | 08/24/2017 || 09/13/2017 || align="left" | |
| | *{{buff|MP Usage Reduction increased.}} |
| | *{{buff|Cooldown Reduction increased.}} |
| | | align="left" | |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | *{{nerf|Cooldown Reduction decreased.}} |
| | |- |
| | | 01/31/2019 || 03/06/2019 || align="left" | |
| | *None |
| | | align="left" | |
| | *{{nerf|MP Usage Reduction decreased.}} |
| | |- |
| | | 11/09/2023 || 12/06/2023 || colspan=2 align="left" | |
| | *{{nerf|Cooldown Reduction decreased.}} |
| | |} |
| <br> | | <br> |
| == Updates ==
| |
| *2/14/2013 KR
| |
| ** No longer requires original MP to activate the skills.
| |
| ** Further decreased MP Usage and Duration.
| |
| ** Increased Action Speed.
| |
|
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|
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Chung}} |
| | |KR=강렬한 쇼타임 |KRName=Intense Showtime |
| | |FR=Plein la vue |FRName=Show off |
| | |UK=Show Time |
| | |JP=強烈なショータイム |JPName=Intense Showtime |
| | |CN=狂暴时刻 |CNName=Berserk Time |
| | |BR=Hora do Show |BRName=Showtime |
| | |DE=Showtime |DEName=Showtime |
| | |ES=Espectáculo |ESName=Spectacle |
| | |IT=Showtime |ITName=Showtime |
| | |PL=Showtime |PLName=Showtime |
| | }} |
| <br> | | <br> |
| {{DCSkills}} | | {{SkillNav - Deadly Chaser}} |