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Sweep Rolling: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*When holding down, the skill will receive an average damage increase of ~1.3% per hit.
*When being held down, the skill will receive an average damage increase of ~1.3% per hit.
*When released, '''Sweep Rolling''' will jump to maximum charge damage at hit interval 16 and continue to deal around 12 maximum charge hits without force field.
*When released, '''Sweep Rolling''' will jump to maximum charge damage at hit interval 16 and continue to deal around 12 maximum charge hits without force field.
**Even after the skill has travelled through the force field and is getting the force field damage bonus. When the damage jump happen, the skill will cease to receive the force field's damage bonus and will instead, continue to deal the maximum charge damage equal to non force field's maximum charge damage.
**Even after the skill has travelled through the force field and is getting the force field damage bonus. When the damage jump happen, the skill will cease to receive the force field's damage bonus and will instead, continue to deal the maximum charge damage equal to non force field's maximum charge damage.
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