Sword Fire: Difference between revisions
From Elwiki
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→Tips and Details: Minor (Heard that its like this from RS friends, and foreign wikis seem to support it. Please remove if in error since I can't check myself.)
(Undid revision, you're being ridiculous. A detail like a bounce is not Trivia. Trivia has a definition, that is not an opinion (wanna go look at the dictionary?). AND FOR THE LAST TIME, STOIC DOES NOT EQUAL SUPER ARMOR.) |
m (→Tips and Details: Minor (Heard that its like this from RS friends, and foreign wikis seem to support it. Please remove if in error since I can't check myself.)) |
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*The number of hits depends on the distance from the mob and the size of the mob. | *The number of hits depends on the distance from the mob and the size of the mob. | ||
**The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are in a Super Armor state. | **The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are in a Super Armor state. | ||
*The skill damage listed for awakening does not already include the 20% damage from awakening like many other skills do. | |||
**A full hit at level 5 in awakening can inflict up to 11,235% magic damage making it one of the strongest 200mp skills in the game. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
* 3/29/2012 KR | * 3/29/2012 KR |