GlitAlch/zh-hans: Difference between revisions
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Text replacement - "时(.*)几率" to "时,$1概率"
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IceSoulMOG (talk | contribs) m (Text replacement - "时(.*)几率" to "时,$1概率") |
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{{!}} width="20%" rowspan="6" {{!}} | {{!}} width="20%" rowspan="6" {{!}} | ||
'''2件属性:'''<br /> | '''2件属性:'''<br /> | ||
攻击时,2%概率MP+10 | |||
'''<font color=red>(副本)</font>''' | '''<font color=red>(副本)</font>''' | ||
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'''5件属性:'''<br /> | '''5件属性:'''<br /> | ||
被击时,7%概率[[Media:Stealing_HP.png|'''''掠夺周围目标的HP''''']](最多2个目标)<br /> | |||
'''(觉醒时目标数量无限制)'''<br /> | '''(觉醒时目标数量无限制)'''<br /> | ||
'''(触发时会给予周围目标伤害和很大的硬直)'''<br> | '''(触发时会给予周围目标伤害和很大的硬直)'''<br> | ||
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追加伤害 +1.5%<br /> | 追加伤害 +1.5%<br /> | ||
攻击时,1%概率释放[[Media:Curse_Cloud.png|'''''诅咒云''''']] | |||
{{!}}} | {{!}}} | ||
|tab2=强化的格雷特炼金术师 | |tab2=强化的格雷特炼金术师 | ||
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{{!}} width="20%" rowspan="6" {{!}} | {{!}} width="20%" rowspan="6" {{!}} | ||
'''2件属性:'''<br /> | '''2件属性:'''<br /> | ||
攻击时,3%概率MP+10 | |||
'''<font color=red>(副本)</font>''' | '''<font color=red>(副本)</font>''' | ||
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'''5件属性:'''<br /> | '''5件属性:'''<br /> | ||
被击时,15%概率[[Media:Stealing_HP.png|'''''掠夺周围目标的HP''''']](最多2个目标)<br /> | |||
'''(觉醒时目标数量无限制)'''<br /> | '''(觉醒时目标数量无限制)'''<br /> | ||
'''(触发时会给予周围目标伤害和很大的硬直)'''<br> | '''(触发时会给予周围目标伤害和很大的硬直)'''<br> | ||
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追加伤害 +4% | 追加伤害 +4% | ||
攻击时,3%概率释放[[Media:Curse_Cloud.png|'''''诅咒云''''']] | |||
{{!}}} | {{!}}} | ||
}} | }} |