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Wally's Underground Laboratory/vi: Difference between revisions

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| LvNeed=60-75
| LvNeed=60-75
| LvFit={{tabs|name=x|tab1=Normal|contents1=75 |tab2=Hell|contents2=90}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=75 |tab2=Hell|contents2=90}}
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*Hoàn thành tất cả dungeon Elder ở mức Very Hard.
*Hoàn thành tất cả dungeon Elder ở mức Very Hard.
*Cần có Luto's Pass [[File:HQ_Shop_Item_113277.png|50px]] trong kho đồ.
*Cần có Luto's Pass [[File:HQ_Shop_Item_113277.png|50px]] trong kho đồ.
**Cần 2 Luto's Passes để đi mức Hell mode.
**Cần 2 Luto's Passes để đi mức Hell mode.
*Yêu cầu lv 60 hoặc cao hơn.
*Yêu cầu lv 60 hoặc cao hơn.
<span style="display:none">}}</span>
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| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|'''Fire Crossbow Soldier''' - Giống như crossbowmen trong [[Wally's Castle|2-5]], có tốc độ tấn công nhanh (khi không ở trong '''Bunker'''),nó có thể bắn ra 3 mũi tên mỗi lượt bắn và khi nó tấn công sẽ đưa nó vào trạng thái '''stoic'''. mũi tên của nó sẽ gây thiêu đốt player rất nhanh.  Chúng cũng sẽ bật '''stoic''' khi player đánh chúng đến số hít nhất định.<br>  
|'''Fire Crossbow Soldier''' - Giống như crossbowmen trong [[Wally's Castle|2-5]], có tốc độ tấn công nhanh (khi không ở trong '''Bunker'''),nó có thể bắn ra 3 mũi tên mỗi lượt bắn và khi nó tấn công sẽ đưa nó vào trạng thái '''stoic'''. mũi tên của nó sẽ gây thiêu đốt player rất nhanh.  Chúng cũng sẽ bật '''stoic''' khi player đánh chúng đến số hít nhất định.<br>  
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|[[File:190mm_Howitzer.png|60px]]
|[[File:190mm_Howitzer.png|60px]]
|'''190mm Howitzer''' - Các khẩu pháo khi bắn xuống sẽ gây nổ một vùng lớn dưới đất.
|'''190mm Howitzer''' - Các khẩu pháo khi bắn xuống sẽ gây nổ một vùng lớn dưới đất.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| General=<span style="display:none">{{</span>
| General=<dfn>{{</dfn>
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|'''Brutal Fire Cross'''
|'''Brutal Fire Cross'''
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<br>
<br>
-Has a stoic threshold of 25 hits.  
-Has a stoic threshold of 25 hits.  
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| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Wally_No._7.jpg|60px]]
|[[File:Wally_No._7.jpg|60px]]
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
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<br>
<br>
-In Hell Mode, '''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
-In Hell Mode, '''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:2-3-trap2.jpg|60px]]
|[[File:2-3-trap2.jpg|60px]]
|'''Floor Trap''' - Similar to that of [[Underground Waterway|various]] [[Suburb of Wally's Castle|Elder]] [[Wally's Castle|dungeons]], standing on top of the floor traps will cause wooden poles to launch out of the ground damaging whoever is standing on them.<br>  
|'''Floor Trap''' - Similar to that of [[Underground Waterway|various]] [[Suburbs of Wally's Castle|Elder]] [[Wally's Castle|dungeons]], standing on top of the floor traps will cause wooden poles to launch out of the ground damaging whoever is standing on them.<br>  
|-
|-
|[[File:2-3-trap1.jpg|60px]]
|[[File:2-3-trap1.jpg|60px]]
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|[[File:Mini_Cannon.png|60px]]
|[[File:Mini_Cannon.png|60px]]
|'''Mini Cannon''' - Fires explosives out of one of three cannons (Left, Up, and Right), generally fires from the cannon closest to the player.  Similar to the ones that appear in [[The Black Crow|4-1]].
|'''Mini Cannon''' - Fires explosives out of one of three cannons (Left, Up, and Right), generally fires from the cannon closest to the player.  Similar to the ones that appear in [[The Black Crow|4-1]].
<span style="display:none">}}</span>
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| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:NasodInspector.png|60px]]
|[[File:NasodInspector.png|60px]]
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
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*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| XSet={{tabs|name=1|tab1=Mechanized MK-3|contents1={{:MechMK3}} |tab2=(New) Mechanized MK-4|contents2={{:MechMK4}} |tab3=(Old) Mechanized MK-2|contents3={{:MechMK2}}}}
| XSet={{tabs|name=1|tab1=Mechanized MK-3|contents1={{:MechMK3}} |tab2=(New) Mechanized MK-4|contents2={{:MechMK4}} |tab3=(Old) Mechanized MK-2|contents3={{:MechMK2}}}}
| SBGM=
| SBGM=
[http://www.youtube.com/watch?v=HllUinDeBms '''''music016_stage''''']<br>
[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']<br>
[http://www.youtube.com/watch?v=UziS7hSB_W4 '''''music014_stage''''']<br>
[http://www.youtube.com/watch?v=UziS7hSB_W4 '''''music014_stage''''']<br>
[http://www.youtube.com/watch?v=pGkEWNkpvz4 '''''music015_boss''''']
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']
| DLBGM=[http://www.youtube.com/watch?v=UziS7hSB_W4 '''''music014_stage''''']
| DLBGM=[http://www.youtube.com/watch?v=UziS7hSB_W4 '''''music014_stage''''']


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| Video=
| Video=
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages