Underground Waterway: Difference between revisions

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== Enemies ==
==Mobs==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
'''Little Soldier:'''An upgraded version of '''Little Brother'''. Unlike the old one, this monster has fast attack speed and more damage.<br>
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'''Big Soldier:'''An upgraded Version of '''Big Brother'''. Unlike the old one, this monster has fast attack speed and more damage.<br>
! Monster Image
'''Mickey:''' A mischief of mice living in dirty places.<br>
! Monster Description
'''White Ghost Magician:'''An upgraded Version of '''Ghost Magician'''. Unlike the old one, this monster has fast attack speed and more damage.<br>
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| [[File:Sod.png]]
| '''Little Soldier''' <br> Instead of a knife-wielding thief, it's now a soldier working for '''Banthus'''! But what are soldiers doing here?
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| [[File:Sbd.png]]
| '''Big Soldier''' <br> Instead of a thief that uses its fists, it's now a soldier working for '''Banthus'''! But what are soldiers doing here?
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| [[File:Mik.png]]
| '''Mickey''' <br> A mischief of mice living in dirty places. But be careful, they spawn from '''Mickey's House'''!
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| [[File:Mih.png]]
| '''Mickey's House''' <br> A passage that mice use. They can also spawn '''Mickeys'''!
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| [[File:Wht.png]]
| '''White Ghost Magician''' <br>  A roaming ghost that wanders in the Waterway... Be careful, they can also use magic to shoot out fireballs!
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| [[File:Bth.png]]
| '''Boss: Nasod Banthus''' <br> Banthus appears yet again after you find him in the Waterway! But there's something strange about him...
| '''Moves:'''


''Swing:'' Banthus will swing his sword right at you.
==Obstacles==
'''Mickey's House:'''A passage that mice use. They can also spawn '''Mickeys'''!


''Guard:'' With his sword, Banthus guards himself, preparing for any attack you might use!
==Boss: Nasod Banthus==
 
[[File:Bth.png|200px|thumb|right|Nasod Banthus]]
''Awaken:'' Not only can you awaken, but now Banthus can too! Used when Banthus only has 1/4 of his HP left. He will regain HP with a slight attack boost. He will be invulnerable when he does this.
Banthus appears yet again after you find him in the Waterway! But there's something strange about him...<br>
 
Banthus has same move as you previous him before but can now active '''Awakening''' when his HP roughly 1/4 and can use '''Laser''' that does significant damage.
''Summon:'' Banthus will use his necklace to summon more thieves to assist him. He will be invulnerable when he does this.
===Information===
 
*Stoic threshold of 30 hits.
''Laser!'' His strongest move. Banthus shoots a laser out of his necklace to heavily damage you.
*Nasod Banthus has roughly 150K damage.
 
This Boss has a stoic threshold of 30 hits.
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