|
|
Line 22: |
Line 22: |
| <br> | | <br> |
|
| |
|
| == Enemies == | | ==Mobs== |
| {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
| | '''Little Soldier:'''An upgraded version of '''Little Brother'''. Unlike the old one, this monster has fast attack speed and more damage.<br> |
| |-
| | '''Big Soldier:'''An upgraded Version of '''Big Brother'''. Unlike the old one, this monster has fast attack speed and more damage.<br> |
| ! Monster Image
| | '''Mickey:''' A mischief of mice living in dirty places.<br> |
| ! Monster Description
| | '''White Ghost Magician:'''An upgraded Version of '''Ghost Magician'''. Unlike the old one, this monster has fast attack speed and more damage.<br> |
| |-
| |
| | [[File:Sod.png]]
| |
| | '''Little Soldier''' <br> Instead of a knife-wielding thief, it's now a soldier working for '''Banthus'''! But what are soldiers doing here?
| |
| |-
| |
| | [[File:Sbd.png]]
| |
| | '''Big Soldier''' <br> Instead of a thief that uses its fists, it's now a soldier working for '''Banthus'''! But what are soldiers doing here?
| |
| |-
| |
| | [[File:Mik.png]]
| |
| | '''Mickey''' <br> A mischief of mice living in dirty places. But be careful, they spawn from '''Mickey's House'''!
| |
| |-
| |
| | [[File:Mih.png]]
| |
| | '''Mickey's House''' <br> A passage that mice use. They can also spawn '''Mickeys'''!
| |
| |-
| |
| | [[File:Wht.png]]
| |
| | '''White Ghost Magician''' <br> A roaming ghost that wanders in the Waterway... Be careful, they can also use magic to shoot out fireballs!
| |
| |-
| |
| | [[File:Bth.png]]
| |
| | '''Boss: Nasod Banthus''' <br> Banthus appears yet again after you find him in the Waterway! But there's something strange about him...
| |
| | '''Moves:'''
| |
|
| |
|
| ''Swing:'' Banthus will swing his sword right at you. | | ==Obstacles== |
| | '''Mickey's House:'''A passage that mice use. They can also spawn '''Mickeys'''! |
|
| |
|
| ''Guard:'' With his sword, Banthus guards himself, preparing for any attack you might use!
| | ==Boss: Nasod Banthus== |
| | | [[File:Bth.png|200px|thumb|right|Nasod Banthus]] |
| ''Awaken:'' Not only can you awaken, but now Banthus can too! Used when Banthus only has 1/4 of his HP left. He will regain HP with a slight attack boost. He will be invulnerable when he does this.
| | Banthus appears yet again after you find him in the Waterway! But there's something strange about him...<br> |
| | | Banthus has same move as you previous him before but can now active '''Awakening''' when his HP roughly 1/4 and can use '''Laser''' that does significant damage. |
| ''Summon:'' Banthus will use his necklace to summon more thieves to assist him. He will be invulnerable when he does this. | | ===Information=== |
| | | *Stoic threshold of 30 hits. |
| ''Laser!'' His strongest move. Banthus shoots a laser out of his necklace to heavily damage you. | | *Nasod Banthus has roughly 150K damage. |
| | |
| This Boss has a stoic threshold of 30 hits.
| |
| |}
| |
|
| |
|
| <br> | | <br> |