Anonymous

Template talk:SkillSlot: Difference between revisions

From Elwiki
no edit summary
 
No edit summary
Line 1: Line 1:
== Can Anyone Answer This Question? ==
== Hypers and Masters? ==


Could this potentially be modified for [Mod] skills like [[Template:Specialty]] does?  I mean, it's not a big deal if it's not possible, but it would be nice if it could.
Would it be possible to modify this template to include the Hyper Active and Master Skill Slots while still having act the way it does without them?  I tried to put the Hyper and Master slots after them manually, but nothing I tried worked.  [[User:FlareKyn|FlareKyn]] ([[User talk:FlareKyn|talk]]) 14:51, 30 December 2019 (EST)
6,006

edits