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Aiming Shot: Difference between revisions

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__NOTOC__{{Languages|Aiming Shot}}
__NOTOC__{{Languages|Aiming Shot}}
<div style="float: right;">{{#ev:youtube|1OQAXLT0rfY|400}}</div>
{{#ev:youtube|1OQAXLT0rfY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aiming Shot.png]]
| [[File:Aiming Shot.png]]
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class           !! Level Required !! Skill Requirement  
|-
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Chung|Guardian]] || 20 || {{SkillText|SkillQuest|1}}
| [[Chung]] || 20 || {{SkillText|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown
! Level Required !! Shelling (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | 20 || 1145% || rowspan="2" | 1000 || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| {{PvP}} || 458%
|-
|-
| align="left" | [Enhanced] || 1374%
| colspan="5" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Shelling (Magical)
|-
|-
| align="left" | 20 || 458%
| {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 550%
| {{PvP}} || 549%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown !! MP Cost
|-
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1374
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Centurion]]
|pvp_dmg=549
|- style="background:{{ColorSel|CharLight|Chung}}"
|passive1=Modified Warhead
! [[Modified Warhead]]/[[Mobile Shelling]] 1 Enhanced Cannonball
|passive_define2=1.02, 1.02, Mobile Shelling
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]])
|-
! Normal Cannonball !! Enhanced Cannonball
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| 1374%  || {{formatnum:{{#expr: 1374*1.2*1.02 round2}}}}%
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}}
|-  
|-  
! {{PvP}}  
| {{PvP}}
| 550%  || {{formatnum:{{#expr: 550*1.2*1.02}}}}%
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}}
|}
|}
<br>
<br>
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|-
|-
| valign="top" |  
| valign="top" |  
===[[Comet Crusader]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SI STRONGWILL.png]] 
| align="center"  width="150" | [[Strong Will]]
|}
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom_Shooter.png; Phantom Shooter;
|-
}}
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|-
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
| valign="top" |
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
MAM.png; Mobile Shelling;
|-
}}
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*[[Aiming Shot]] knocks down.
*The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
**It will not knock down if enemy is trapped in [[Rumble Shot]].
*This skill is boosted by [[Tactical Trooper]]'s [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{nerf|Decreased height range by 45 degrees.}}
*{{nerf|Decreased height range by 45 degrees.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*MP recovery error fixed.
*MP recovery error fixed.
|-
|-
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*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
*Moved to [[Chung|Guardian]]'s skill tree.
*Moved to [[Chung]]'s skill tree.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 08/24/2017 || - || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Chung}}
{{ChSkills}}
[[Category: Active Skills]]
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