Bullet Blitz: Difference between revisions
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__NOTOC__{{Languages|Bullet Blitz}} | __NOTOC__{{Languages|Bullet Blitz}} | ||
{{#ev:youtube|Okd6Slv_86A|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:SI BULLETBLITZ.png]] | ||
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies. | | {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies. | ||
|- | |- | ||
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| {{SkillText|True|1.2}} | | {{SkillText|True|1.2}} | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Deadly Chaser]] || 55 | | [[Deadly Chaser]] || 55 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | |||
! Single Target !! Multiple Targets | ! Single Target !! Multiple Targets | ||
|- | |- | ||
| | | colspan="6" | '''Normal''' | ||
|- | |||
| {{PvE}} || 598% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds | |||
|- | |||
| {{PvP}} || 215% | |||
|- | |- | ||
| | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 718% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 259% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Chung|Bullet Blitz|Empowered, Ruthless|cd=8}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | <!--awk_hits = Endless Chase--> | ||
{{Damage | |||
! rowspan=3 | Mode !! colspan=4 | | |dmg=718 | ||
|- | |pvp_dmg=259 | ||
|hits=5 | |||
|awk_hits=6 | |||
|empowered=true | |||
|prefix=single | |||
}} | |||
{{Damage | |||
|dmg=718 | |||
|pvp_dmg=259 | |||
|hits=12 | |||
|awk_hits=14 | |||
|empowered=true | |||
|prefix=multi | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Endless Chase]] | |||
|- | |||
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered | ! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered | ||
|- | |- | ||
! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets | ! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets | ||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: single_total_damage}} || {{#var: multi_total_damage}} | ||
| | | {{#var: single_total_damage_empowered}} || {{#var: multi_total_damage_empowered}} | ||
| | | {{#var: single_total_damage_awk}} || {{#var: multi_total_damage_awk}} | ||
| | | {{#var: single_total_damage_awk_empowered}} || {{#var: multi_total_damage_awk_empowered}} | ||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: single_total_damage_pvp}} || {{#var: multi_total_damage_pvp}} | ||
| | | {{#var: single_total_damage_empowered_pvp}} || {{#var: multi_total_damage_empowered_pvp}} | ||
| | | {{#var: single_total_damage_awk_pvp}} || {{#var: multi_total_damage_awk_pvp}} | ||
| | | {{#var: single_total_damage_awk_empowered_pvp}} || {{#var: multi_total_damage_awk_empowered_pvp}} | ||
|} | |} | ||
*Damage calculations do not include {{tt|gun draw hit|see [[#Tips and Details]]}}. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |||
DCTrans4.png; Awakened Will: Deadly Chaser; | |||
| | DCTrans5.png; Endless Chase Locked-Trans2; | ||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
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**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other. | **However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other. | ||
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14. | *With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14. | ||
*When drawing | *When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun deals an unlisted 55% Physical Damage. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
*{{nerf|MP recovery decreased.}} | |||
|- | |- | ||
| 02/14/2013 || - || colspan=2 align="left" | | | 02/14/2013 || - || colspan=2 align="left" | | ||
*{{buff|Targeting system improved.}} | |||
*Fixed a glitch where the skill would hit less than it was supposed to during Awakening. | *Fixed a glitch where the skill would hit less than it was supposed to during Awakening. | ||
|- | |- | ||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | ||
*{{buff|Tracking performance revamped.}} | |||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*{{nerf|Freeze frames duration decreased.}} | |||
*{{nerf|MP cost increased.}} | |||
*{{nerf|Only tracks onto targets in front.}} | |||
* | *'''Reversed''' trait changed to '''Empowered'''. | ||
|- | |- | ||
| 11/16/2016 || - || colspan=2 align="left" | | | 11/16/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung. | *Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung. | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Deadly Chaser}} | |||
{{ |