Anonymous

Overflowing Blood: Difference between revisions

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m
Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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| rowspan=2 | 12/18/2014 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 12/18/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{nerf|Added a 1 second cooldown between stacks on Evil Energy Injection Effect.}}
*{{nerf|Added a 1 second cooldown between stacks on Evil Energy Injection Effect.}}
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| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Added modifier of the Health Recovery Amount Effect.}}
*{{nerf|Added modifier of the Health Recovery Amount Effect.}}
|-
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| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Chance decreased.}}
*{{nerf|Chance decreased.}}
{{nerf|Duration decreased.}}
*{{nerf|Duration decreased.}}
{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
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| 04/30/2015 || - || align="left" |  
| 04/30/2015 || - || align="left" |  
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| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || - || colspan=2 align="left" |  
{{buff|Added attack power increase buff.}}
*{{buff|Added attack power increase buff.}}
{{nerf|Doesn't recover HP.}}
*{{nerf|Doesn't recover HP.}}
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| 09/10/2015 || - || colspan=2 align="left" |  
| 09/10/2015 || - || colspan=2 align="left" |  
{{buff|Damage buff duration increased.}}
*{{buff|Damage buff duration increased.}}
{{buff|Damage increased when HP is below 50% and damage taken from blood hit decreased.}}
*{{buff|Damage increased when HP is below 50% and damage taken from blood hit decreased.}}
{{buff|Made dark energy gathering time longer so they can stack easily.}}
*{{buff|Made dark energy gathering time longer so they can stack easily.}}
*Fixed receiving damage buff when debuff was removed.
*Fixed receiving damage buff when debuff was removed.
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| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{buff|Skill's Debuff removal effect's cooldown time decreased.}}
*{{buff|Skill's Debuff removal effect's cooldown time decreased.}}
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| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|Blood Hit HP decrease amount activation condition made easier.}}
*{{buff|Blood Hit HP decrease amount activation condition made easier.}}
{{buff|Blood Hit HP decrease amount decreased.}}
*{{buff|Blood Hit HP decrease amount decreased.}}
{{buff|Evil Energy Injection chance increased.}}
*{{buff|Evil Energy Injection chance increased.}}
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| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Blood Hit HP decrease amount activation condition made harder.}}
*{{nerf|Blood Hit HP decrease amount activation condition made harder.}}
{{nerf|Blood Hit HP decrease amount increased.}}
*{{nerf|Blood Hit HP decrease amount increased.}}
{{nerf|Physical Attack Increase in certain HP decreased.}}
*{{nerf|Physical Attack Increase in certain HP decreased.}}
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| 03/30/2017 || - || colspan=2 align="left" |  
| 03/30/2017 || - || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
{{nerf|HP Threshold decreased.}}
*{{nerf|HP Threshold decreased.}}
|-
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| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
{{buff|Attack Power Increase increased.}}
*{{buff|Attack Power Increase increased.}}
|-
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| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
{{buff|Overflowing Blood Duration increased.}}
*{{buff|Overflowing Blood Duration increased.}}
|-
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| align="left" |  
| align="left" |  
{{buff|Blood Hit HP Reduction increased.}}
*{{buff|Blood Hit HP Reduction increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
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| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
{{buff|'''Blood Hit Strength''' changed to timed buff instead of conditional effect.}}
*{{buff|'''Blood Hit Strength''' changed to timed buff instead of conditional effect.}}
**Buff does not wear of when healing above 50% HP.
**Buff does not wear of when healing above 50% HP.
{{buff|'''Demonic Injection''' can be applied by Special Actives}}
*{{buff|'''Demonic Injection''' can be applied by Special Actives}}
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