Shadow Step: Difference between revisions
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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
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m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
{{nerf|Increased cooldown time.}} | *{{nerf|Increased cooldown time.}} | ||
|- | |- | ||
| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
{{buff|MP usage decreased from 30 to 20.}} | *{{buff|MP usage decreased from 30 to 20.}} | ||
|- | |- | ||
| 08/06/2015 || - || colspan=2 align="left" | | | 08/06/2015 || - || colspan=2 align="left" | | ||
{{buff|Merged with [[Shadow Thrust]] (without Super Armor),[[Counter Chance]] and [[Shadow Backslide]].}} | *{{buff|Merged with [[Shadow Thrust]] (without Super Armor),[[Counter Chance]] and [[Shadow Backslide]].}} | ||
{{buff|Activation, Movement speed increased.}} | *{{buff|Activation, Movement speed increased.}} | ||
{{buff|Can be used in mid-air.}} | *{{buff|Can be used in mid-air.}} | ||
*Fixed problem where you could get hit during Shadow Step. | *Fixed problem where you could get hit during Shadow Step. | ||
|- | |- | ||
| 08/13/2015 || - || colspan=2 align="left" | | | 08/13/2015 || - || colspan=2 align="left" | | ||
{{buff|Changed so Z thrust attacks forward in [Enhanced].}} | *{{buff|Changed so Z thrust attacks forward in [Enhanced].}} | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{buff|Additional Attacks' MP Usage decreased.}} | *{{buff|Additional Attacks' MP Usage decreased.}} | ||
{{nerf|MP Usage increased.}} | *{{nerf|MP Usage increased.}} | ||
{{nerf|Firebombs changed to be small hitstun.}} | *{{nerf|Firebombs changed to be small hitstun.}} | ||
|- | |- | ||
| 05/19/2016 || - || colspan=2 align="left" | | | 05/19/2016 || - || colspan=2 align="left" | | ||
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| 12/29/2016 || - || colspan=2 align="left" | | | 12/29/2016 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | | 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | ||
{{nerf|Cooldown increased.}} | *{{nerf|Cooldown increased.}} | ||
{{nerf|Thrust and Fire Bomb MP cost increased.}} | *{{nerf|Thrust and Fire Bomb MP cost increased.}} | ||
{{nerf|Cooldown starts after the skill is finished.}} | *{{nerf|Cooldown starts after the skill is finished.}} | ||
|- | |- | ||
| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
{{buff|Additional MP Usage removed.}} | *{{buff|Additional MP Usage removed.}} | ||
{{nerf|MP Usage increased.}} | *{{nerf|MP Usage increased.}} | ||
{{nerf|Invincibility changed to Super Armor.}} | *{{nerf|Invincibility changed to Super Armor.}} | ||
|- | |- | ||
| 05/18/2017 || - || colspan=2 align="left" | | | 05/18/2017 || - || colspan=2 align="left" | | ||
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| 07/27/2017 || - || colspan=2 align="left" | | | 07/27/2017 || - || colspan=2 align="left" | | ||
{{buff|MP Usage decreased.}} | *{{buff|MP Usage decreased.}} | ||
{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
{{buff|Super Armor changed to Invincibility Frames.}} | *{{buff|Super Armor changed to Invincibility Frames.}} | ||
{{nerf|Cannot used during core shield.}} | *{{nerf|Cannot used during core shield.}} | ||
{{nerf|Backslide feature removed.}} | *{{nerf|Backslide feature removed.}} | ||
*Skill does not affect Recovery X, made default to [[Raven]]. | *Skill does not affect Recovery X, made default to [[Raven]]. | ||
|- | |- | ||
| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|} | |} | ||
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