Soul Collector: Difference between revisions
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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 02/12/2015 || - || colspan=2 align="left" | | | 02/12/2015 || - || colspan=2 align="left" | | ||
{{buff|Soul collection hit count lowered to 5.}} | *{{buff|Soul collection hit count lowered to 5.}} | ||
{{buff|Soul collection cooldown lowered to 1 second.}} | *{{buff|Soul collection cooldown lowered to 1 second.}} | ||
*Fixed problem where Ciel's dash jump ZX grenades exploded twice. | *Fixed problem where Ciel's dash jump ZX grenades exploded twice. | ||
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| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{nerf|Magic Bullet Damage Increase decreased.}} | *{{nerf|Magic Bullet Damage Increase decreased.}} | ||
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| 05/19/2016 || - || colspan=2 align="left" | | | 05/19/2016 || - || colspan=2 align="left" | | ||
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| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" | | | rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" | | ||
{{buff|Added effect so souls are not consumed at 3-bead Awakening.}} | *{{buff|Added effect so souls are not consumed at 3-bead Awakening.}} | ||
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| align="left" | | | align="left" | | ||
{{buff|Hits required for Gathered Souls lowered to 1.}} | *{{buff|Hits required for Gathered Souls lowered to 1.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
{{buff|Added effect that converts all skills' physical damage to magical damage.}} | *{{buff|Added effect that converts all skills' physical damage to magical damage.}} | ||
*Skill tooltip adjusted. | *Skill tooltip adjusted. | ||
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