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Soul Collector: Difference between revisions

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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || - || colspan=2 align="left" |  
{{buff|Soul collection hit count lowered to 5.}}
*{{buff|Soul collection hit count lowered to 5.}}
{{buff|Soul collection cooldown lowered to 1 second.}}
*{{buff|Soul collection cooldown lowered to 1 second.}}
*Fixed problem where Ciel's dash jump ZX grenades exploded twice.
*Fixed problem where Ciel's dash jump ZX grenades exploded twice.
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| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Magic Bullet Damage Increase decreased.}}
*{{nerf|Magic Bullet Damage Increase decreased.}}
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| 05/19/2016 || - || colspan=2 align="left" |  
| 05/19/2016 || - || colspan=2 align="left" |  
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| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
{{buff|Added effect so souls are not consumed at 3-bead Awakening.}}
*{{buff|Added effect so souls are not consumed at 3-bead Awakening.}}
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| align="left" |  
| align="left" |  
{{buff|Hits required for Gathered Souls lowered to 1.}}
*{{buff|Hits required for Gathered Souls lowered to 1.}}
| align="left" |  
| align="left" |  
*None
*None
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
{{buff|Added effect that converts all skills' physical damage to magical damage.}}
*{{buff|Added effect that converts all skills' physical damage to magical damage.}}
*Skill tooltip adjusted.
*Skill tooltip adjusted.
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