Linear Divider: Difference between revisions
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| align="left" | [Enhanced] || 38% || 76% || 50.5% || 101% | | align="left" | [Enhanced] || 38% || 76% || 50.5% || 101% | ||
|} | |||
<br> | |||
== Skill Information (03/12/2020 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan="3" | Level Required !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Reactive !! rowspan=2 | Fusion | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Behind Field !! After Field !! Behind Field !! After Field | |||
|- | |||
| align="left" | 35 || 132.5% || 265% || 179.5% || 359% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
|- | |||
| align="left" | [Enhanced] || -% || -% || -% || -% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan="3" | Level Required !! colspan="4" | Beam (Magical) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Normal !! colspan=2 | Awakening | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Behind Field !! After Field !! Behind Field !! After Field | |||
|- | |||
| align="left" | 35 || 43% || 86% || 57.5% || 115% | |||
|- | |||
| align="left" | [Enhanced] || -% || -% || -% || -% | |||
|} | |} | ||
<br> | <br> | ||
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| 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
|- | |||
| 03/12/2020 || - || colspan=2 align="left" | | |||
*{{buff|Cancel out of animation faster.}} | |||
*{{buff|Damage increased.}} | |||
|} | |} | ||
<br> | <br> |