ElEditors, Interface administrators, Administrators
70,781
edits
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{buff|Now can run during | *{{buff|Now can run during the skill.}} | ||
*{{nerf|Removed additional MP gain when attacking during | *{{nerf|Removed additional MP gain when attacking during the skill.}} | ||
|- | |- | ||
| 01/17/2013 || - || colspan=2 align="left" | | | 01/17/2013 || - || colspan=2 align="left" | | ||
*{{buff|MP is gained by certain amount of MP for a set amount of time instead of slowly | *{{buff|MP is gained by a certain amount of MP for a set amount of time instead of slowly adding MP.}} | ||
*{{buff|Removed | *{{buff|Removed Speed Reduction and Teleport MP Usage Increase.}} | ||
*{{nerf|Cooldown | *{{nerf|Cooldown increased.}} | ||
*Skill Note | *{{buff|Changed the effects of this skill's Skill Note. Decreased the cooldown to 45 seconds.}} | ||
|- | |- | ||
| 07/04/2013 || - || colspan=2 align="left" | | | 07/04/2013 || - || colspan=2 align="left" | | ||
*{{nerf|Cooldown | *{{nerf|Cooldown increased.}} | ||
|- | |- | ||
| 12/09/2013 || - || align="left" | | | 12/09/2013 || - || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf| | *{{nerf|The amount of MP regained adjusted to 1/3 of the current MP regain.}} | ||
|- | |- | ||
| 10/29/2015 || 03/16/2016 || align="left" | | | 10/29/2015 || 03/16/2016 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*Fixed problem where | *Fixed the problem where half of the current MP gain would be regained. | ||
|- | |- | ||
| 12/31/2015 || - || colspan=2 align="left" | | | 12/31/2015 || - || colspan=2 align="left" | | ||
*Fixed issue where Meditation | *Fixed the issue where Meditation would be turned off when entering [[Special Effect|Aura of Anger]]. | ||
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| 02/18/2016 || - || colspan=2 align="left" | | | 02/18/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where [[Status Effects|Excessive Concentration]] debuff | *Fixed the issue where [[Status Effects|Excessive Concentration]] debuff wouldn't get cancelled when hit. | ||
|- | |- | ||
| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | |