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Judgement: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects/Bleed|Bleed]] !! colspan=2 | Heal
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | [[Status Effects/Bleed|Bleed]]<br>(On hit with Commands) !! colspan=2 | HP Recovery<br>(On hit with [[Status Effects/Bleed|bleeding]] targets)
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance !! Duration !! Chance !! Amount
! rowspan=2 | Activation Chance !! colspan=3 | Damage (Average Attack Power) per Second !! rowspan=2 | Duration !! rowspan=2 | Activation Chance !! rowspan=2 | Amount
|- style="background:{{ColorSel|CharLight|Elesis}}"
! 1 Stack !! 2 Stacks !! 3 Stacks
|-
|-
| align="left" | 1 || 35 || 5% || rowspan=4 | 10 Seconds || rowspan=3 | 50% || 5%
| align="left" | 1 || 35 || 5% || rowspan=4 | 50% || rowspan=4 | 110% || rowspan=4 | 170% || rowspan=4 | 10 Seconds || rowspan=3 | 50% || 5% of command that caused activation
|-
|-
| align="left" | 2 || 51 || 10% || 10%
| align="left" | 2 || 51 || 10% || 10% of command that caused activation
|-
|-
| align="left" | 3 || 59 || 15% || 15%
| align="left" | 3 || 59 || 15% || 15% of command that caused activation
|-
|-
| align="left" | 4 || 92 || 20% || 60% || 20%
| align="left" | 4 || 92 || 20% || 60% || 20% of command that caused activation
|}
|}
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== Tips and Details ==
== Tips and Details ==
*[[Status Effects/Bleed|Bleed]] inflicted by '''Judgment''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 10 seconds.
<!--*[[Status Effects/Bleed|Bleed]] inflicted by '''Judgment''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 10 seconds.-->
*This passive can also heal [[Elesis]] if she hits a target with '''Bleed''' debuff inflicted by other characters.
*This passive can also heal [[Elesis]] if she hits a target with '''Bleed''' debuff inflicted by other characters.
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|-
|-
| 02/05/2015 || - || align="left" |  
| 02/05/2015 || - || align="left" |  
*{{nerf|Bleeding Chance decreased.}}
*{{nerf|Bleed Activation Chance decreased.}}
*{{nerf|Heal Chance decreased.}}
*{{nerf|HP Recovery Activation Chance decreased.}}
|-
|-
| 02/04/2015 || 03/16/2016 || align="left" |  
| 02/04/2015 || 03/16/2016 || align="left" |  
*{{buff|Bleeding Chance increased.}}
*{{buff|Bleed Activation Chance increased.}}
*{{buff|Heal Chance increased.}}
*{{buff|HP Recovery Activation Chance increased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || align="left" |  
| 04/21/2016 || 05/18/2016 || align="left" |  
*{{buff|Bleeding Chance increased.}}
*{{buff|Bleed Activation Chance increased.}}
*{{buff|Heal Amount increased.}}
*{{buff|HP Recovery Amount increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || - || align="left" |  
*{{nerf|Heal Amount decreased.}}
*{{nerf|HP Recovery Amount decreased.}}
|}
|}
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