Cyclone: Difference between revisions
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|Skill=Cyclone | |Skill=Cyclone | ||
}} | }} | ||
<div style="float: right;">{{#ev:youtube|jwAqVCilSgc|400}}</div> | <div style="float: right;"> | ||
{{tabs | |||
|name=KR | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1= | |||
{{#ev:youtube|jwAqVCilSgc|400}} | |||
|tab2=KR | |||
|contents2= | |||
{{#ev:youtube|fGwsnWW02fQ|400||||start=26}} | |||
}} | |||
</div> | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
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! Level Required !! Tornado (Magical) !! Knockdown Reduction Per Hit !! Max Hits !! MP Usage !! Cooldown | ! Level Required !! Tornado (Magical) !! Knockdown Reduction Per Hit !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| align=left | 45 || rowspan=2 | 289% || N/A || rowspan=2 | | | align=left | 45 || rowspan=2 | 289% || N/A || rowspan=2 | 41 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || -2 KD | | align="left" | [Enhanced] || -2 KD | ||
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! Attribute Effect !! Attribute Effect !! Max Hits | ! Attribute Effect !! Attribute Effect !! Max Hits | ||
|- | |- | ||
| {{SkillText|Gigantic|150}} || {{SkillText|Useful|70}} || | | {{SkillText|Gigantic|150}} || {{SkillText|Useful|70}} || ~63 (est.) | ||
|} | |} | ||
<br> | <br> | ||
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! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 104*25}}}}% || {{formatnum:{{#expr: (104*50)*0.7}}}}% | | {{formatnum:{{#expr: 104*25}}}}% || {{formatnum:{{#expr: (104*50)*0.7}}}}% | ||
|} | |||
*Does not include initial melee hit. | |||
<br> | |||
== Total Damage (03/12/2020 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! Normal !! Useful | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 289*41}}}}% || {{formatnum:{{#expr: (289*63)*0.7}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 104*41}}}}% || {{formatnum:{{#expr: (104*63)*0.7}}}}% | |||
|} | |} | ||
*Does not include initial melee hit. | *Does not include initial melee hit. |