Freiturnier: Difference between revisions

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Text replacement - "\/Transcendence(]]|\|)" to "#Transcendence_2$1"
m (Text replacement - "\/Transcendence(]]|\|)" to "#Transcendence_2$1")
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| [[Iron Paladin]] || [[File:SI_GUARD.png|27px]] [[Guard]] || 0~1
| [[Iron Paladin]] || [[File:SI_GUARD.png|27px]] [[Guard]] || 0~1
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|-
| [[Iron Paladin/Transcendence|Transcendent Iron Paladin]] || [[File:IPTrans1.png|27px]] [[Crack Crusher]] || 1
| [[Iron Paladin#Transcendence_2|Transcendent Iron Paladin]] || [[File:IPTrans1.png|27px]] [[Crack Crusher]] || 1
|}
|}
| valign="top" |  
| valign="top" |  
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| [[Deadly Chaser]] || [[File:Rapid_Cannon.png|27px]] [[Rapid Cannon]] || - || 3~6
| [[Deadly Chaser]] || [[File:Rapid_Cannon.png|27px]] [[Rapid Cannon]] || - || 3~6
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|-
| [[Deadly Chaser/Transcendence|Transcendent Deadly Chaser]] || [[File:DCTrans3.png|27px]] [[Exciting Crash]] || - || 1
| [[Deadly Chaser#Transcendence_2|Transcendent Deadly Chaser]] || [[File:DCTrans3.png|27px]] [[Exciting Crash]] || - || 1
|}
|}
| valign="top" |  
| valign="top" |  
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| [[Tactical Trooper]] || [[File:Cannon_Strike.png|27px]] [[Cannon Strike]] || 6 + <font color="ff4444">6</font> || -
| [[Tactical Trooper]] || [[File:Cannon_Strike.png|27px]] [[Cannon Strike]] || 6 + <font color="ff4444">6</font> || -
|-
|-
| [[Tactical Trooper/Transcendence|Transcendent Tactical Trooper]] || [[File:TTTrans1.png|27px]] [[Cannon Prison]] || - || 1
| [[Tactical Trooper#Transcendence_2|Transcendent Tactical Trooper]] || [[File:TTTrans1.png|27px]] [[Cannon Prison]] || - || 1
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|-
| [[Tactical Trooper/Transcendence|Transcendent Tactical Trooper]] || [[File:TTTrans2.png|27px]] [[Fatal Cannon]] || - || <font color="ff4444">1</font>
| [[Tactical Trooper#Transcendence_2|Transcendent Tactical Trooper]] || [[File:TTTrans2.png|27px]] [[Fatal Cannon]] || - || <font color="ff4444">1</font>
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|-
| [[Centurion]] || [[File:FID.png|27px]] [[Impact Detonation/ModA|[Mod] Impact Detonation]] || - || 1~3
| [[Centurion]] || [[File:FID.png|27px]] [[Impact Detonation/ModA|[Mod] Impact Detonation]] || - || 1~3
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Some job paths have Passives that will enhance Heavy Stance:
Some job paths have Passives that will enhance Heavy Stance:
*[[File:IPTiny.png]] [[Iron Paladin]]'s [[Veteran Technique]] gives a chance to not knock down with the {{CX}} Counter.
*[[File:IPTiny.png]] [[Iron Paladin]]'s [[Veteran Technique]] gives a chance to not knock down with the {{CX}} Counter.
**[[File:IPTTiny.png]] [[Iron Paladin/Transcendence|Iron Paladin]]'s [[Awakened Will: Iron Paladin|Awakened Will]] increases Awakening Charge and Mana gain when attacked during '''Heavy Stance'''.
**[[File:IPTTiny.png]] [[Iron Paladin#Transcendence_2|Iron Paladin]]'s [[Awakened Will: Iron Paladin|Awakened Will]] increases Awakening Charge and Mana gain when attacked during '''Heavy Stance'''.
*[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Cannoneer's Perseverance]] changes both counters into a cannon slam that reloads ammo, launches, and gives a chance to enter [[Siege Shelling]].
*[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Cannoneer's Perseverance]] changes both counters into a cannon slam that reloads ammo, launches, and gives a chance to enter [[Siege Shelling]].


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