Flexible Movement: Difference between revisions
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m (Text replacement - "07/23/2015 || -" to "07/23/2015 || 12/16/2015") Tags: Mobile edit Mobile web edit |
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| [[Image:New Agility.png]]<br> | | [[Image:New Agility.png]]<br> | ||
| {{SkillType|P}} Use your flexible body to survive a critical attack. Permanently increase | | {{SkillType|P}} Use your flexible body to survive a critical attack. Permanently increase action speed and can quickly recover from a fall by using the arrow key and {{CZ}} key. Survive death when HP reaches 0. Instead, get knocked down and regenerate HP for 10 seconds. This effect can be triggered once every 120 seconds. | ||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! rowspan=3 | Action Speed Increase !! colspan=3 | When HP reaches 0 | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! HP | ! colspan=2 | [[Status Effects|Guardian of Earth]] !! rowspan=2 | [[Status Effects|Flexible Movement]] Duration | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! HP Recovery per Second !! Duration | |||
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| align="left" | 1 || 60 || 1% || 0.2% || rowspan="4" | 10 Seconds || rowspan="4" | 120 Seconds | | align="left" | 1 || 60 || 1% || 0.2% || rowspan="4" | 10 Seconds || rowspan="4" | 120 Seconds | ||
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| 09/12/2013 || - || colspan=2 align="left" | | | 09/12/2013 || - || colspan=2 align="left" | | ||
*{{buff| | *{{buff|HP Recovery effect added.}} | ||
*{{nerf|Evasion | *{{nerf|Evasion Increase effect removed.}} | ||
*Icon changed from [[Image:Agility.png|30px]] to [[Image:New_Agility.png|30px]] | *Icon changed from [[Image:Agility.png|30px]] to [[Image:New_Agility.png|30px]] | ||
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| 05/15/2014 || - || colspan=2 align="left" | | | 05/15/2014 || - || colspan=2 align="left" | | ||
*Cooldown | *Reactivation Cooldown decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14) | ||
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| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Cooldown increased.}} | *{{nerf|Reactivation Cooldown increased.}} | ||
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| 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
*{{buff|Merging with [[Nimble Movement]].}} | *{{buff|Merging with [[Nimble Movement]].}} | ||
** | **Quickly Recover effect added. | ||
** | **Action Speed Increase effect added. | ||
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| 11/05/2015 || - || colspan=2 align="left" | | | 11/05/2015 || - || colspan=2 align="left" | | ||
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| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|Reactivation Cooldown increased to 120 seconds.}} | ||
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| 04/21/2016 || 05/18/2016 || align="left" | | | 04/21/2016 || 05/18/2016 || align="left" | | ||
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| 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | | 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|Action Speed Increase decreased.}} | ||
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| 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | | 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | ||
*{{buff|HP | *{{buff|HP Recovery per Second increased.}} | ||
*{{nerf|Duration decreased.}} | *{{nerf|HP Recovery Duration decreased.}} | ||
*{{nerf|Action Speed Increase decreased.}} | *{{nerf|Action Speed Increase decreased.}} | ||
|} | |} |