Eternal Fire: Difference between revisions
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*'''Eternal Fire''' is best used on stoic enemies to get all 28 hits. | *'''Eternal Fire''' is best used on stoic enemies to get all 28 hits. | ||
*The vertical range on '''Eternal Fire''' is insane. You can virtually hit every target above you. | *The vertical range on '''Eternal Fire''' is insane. You can virtually hit every target above you. | ||
*In Knight of Gale mode '''Eternal Fire''' becomes insanely deadly, as it can be | *In Knight of Gale mode '''Eternal Fire''' becomes insanely deadly, as it can be used a second time as long as you have enough mana, due to the 5 second cooldown, low mana cost and the amount of mana all the hits can generate if aimed properly. However, the skill consumes a large amount of gauge due to the amount of hits it does. | ||
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{{EleSkillsPyro}} | {{EleSkillsPyro}} |