Dimension Link - Century: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*If left uninterrupted next to a static target, such as certain boss fights, it will always repeat the same attacks in order, performing 4x Mini Electron Ball, 4x Zap, 5x Pounce, 2x Triple Mini Electron Ball and 1x Self-Destruct in total, dealing a maximum total of {{formatnum:{{#expr:2445 + 150*5}}}}% Physical Damage and {{formatnum:{{#expr:2445 + (100 + 125)*4 + 150*4 + ((100 + 125)*3)*2 + 100}}}}% Magical Damage before '''[Enhanced]'''. | *If left uninterrupted next to a static target, such as certain boss fights, it will always repeat the same attacks in order, performing 4x Mini Electron Ball, 4x Zap, 5x Pounce, 2x Triple Mini Electron Ball and 1x Self-Destruct in total, dealing a maximum total of {{formatnum:{{#expr:2445 + 150*5}}}}% Physical Damage and {{formatnum:{{#expr:2445 + (100 + 125)*4 + 150*4 + ((100 + 125)*3)*2 + 100}}}}% Magical Damage before '''[Enhanced]'''. | ||
**At '''[Enhanced]''', the attack order continues, bringing the total up to 15x Mini Electron Ball, 11x Zap, 14x Pounce, 5x Triple Mini Electron Ball and 1 Self-Destruct, dealing a maximum total of {{formatnum:{{#expr:2445 + 150*14}}}}% Physical Damage and {{formatnum:{{#expr:2445 + (100 + 125)*15 + 150*11 + ((100 + 125)*3)*5 + 100}}}}% Magical Damage. | |||
*Similar to other summoning skills, the scout's stats are normally based on your buffs and equipment at the time of summoning, so changing equipment will have no effect. Attack power and critical damage will update accordingly whenever you receive a buff however. | *Similar to other summoning skills, the scout's stats are normally based on your buffs and equipment at the time of summoning, so changing equipment will have no effect. Attack power and critical damage will update accordingly whenever you receive a buff however. | ||
*The scout's attacks will count as command/active damage for certain objects or traps, though it does use Tenacity/Special Active Skill Damage increases to determine its damage. | *The scout's attacks will count as command/active damage for certain objects or traps, though it does use Tenacity/Special Active Skill Damage increases to determine its damage. |