Power System: Difference between revisions
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fixed cycle magic and awakening value
Gameboy224 (talk | contribs) m (Text replacement - "Reduce Damage" to "Damage Reduction") |
(fixed cycle magic and awakening value) |
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*Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded). | *Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded). | ||
*Ain stats (except HP, Attack, Defense) are increased by a certain percentage. | *Ain stats (except HP, Attack, Defense) are increased by a certain percentage. | ||
**Critical, Maximize, Additional Damage, Damage Reduction + | **Critical, Maximize, Additional Damage, Damage Reduction +15% | ||
**Action Speed, Movement Speed, Jump Speed + | **Action Speed, Movement Speed, Jump Speed +15% (Unnormalized) | ||
**MP Gain on Attack, MP Gain on Hit, Awakening Charge +20% (Normalized) | **MP Gain on Attack, MP Gain on Hit, Awakening Charge +20% (Normalized) | ||
**Awakening Time: 16% (Normalized) | **Awakening Time: 16% (Normalized) | ||
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! Before [[Transcendence]] !! After [[Transcendence]] | ! Before [[Transcendence]] !! After [[Transcendence]] | ||
|- | |- | ||
| align="left" | 1 || +5% || +5. | | align="left" | 1 || +5% || +5.75% || colspan=3 | N/A | ||
|- | |- | ||
| align="left" | 2 || +10% || +11. | | align="left" | 2 || +10% || +11.5% || +11.5% || colspan=2 | N/A | ||
|- | |- | ||
| align="left" | 3 || +15% || +17. | | align="left" | 3 || +15% || +17.25% || +11.5% || +11.5% || +11.5% | ||
|} | |} | ||