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Impact Zone/ModA: Difference between revisions

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==Tips and Details==
==Tips and Details==
*While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it quite a bit better for clearing rooms than its counterpart, though for bosses that you can ensure a lot of hits on, the regular version is naturally a lot better. Switch between the two forms accordingly.
*While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it a bit better than its counterpart versus small enemies, though for bosses that you can ensure a lot of hits on, the regular version is naturally a lot better. Switch between the two forms accordingly.
*Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt.
*Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt.
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