Desperado: Difference between revisions
From Elwiki
m
→Alternative Names: Added JP name
Gameboy224 (talk | contribs) |
m (→Alternative Names: Added JP name) |
||
(31 intermediate revisions by 6 users not shown) | |||
Line 2: | Line 2: | ||
{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Lu/Ciel | |Character=Lu/Ciel | ||
}} | }} | ||
{{#ev:youtube|cAhLVr7OFZo|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:DemActive8.png]] | | [[File:DemActive8.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Restrains enemies in front at a wide range, then shoot. The more restrained enemies there are, the greater the shooting damage dealt. When 5 or more are restrained, an additional debuff that slows all speed is assigned for a certain duration. | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#FFC000|Demon Plant|b=1}} | ||
{{ | *Restrain enemy for 1 second. | ||
{{SkillText|Ciel|4}} | *When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | ||
|- | |||
| | |||
| {{color|#FFC000|Shoot|b=1}} | |||
*The more restrained enemies there are, the greater the shooting damage dealt. | |||
|- | |||
| | |||
| {{SkillText|Ciel|4}} | |||
|- | |- | ||
| | | | ||
Line 20: | Line 26: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Demonio]] || 35 | | [[Demonio]] || 35 | ||
Line 30: | Line 36: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="3" | | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan="3" | {{se|316|Unlimited Rhizome||ed}} !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Bars of Restriction !! Shoot !! Enemies Required !! All Speed Decrease !! Duration !! Bars of Restriction !! Shoot | ! Bars of Restriction !! Shoot !! Enemies Required !! All Speed Decrease !! Duration !! Bars of Restriction !! Shoot | ||
|- | |- | ||
| colspan=12 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 741% || Enemies Restrained x 1182% || rowspan=2 | 1 Second || rowspan=2 | 5 || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 239% || Enemies Restrained x 381% | ||
|- | |- | ||
| colspan=12 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 741% || Enemies Restrained x 1182% || rowspan=2 | 1 Second || rowspan=2 | 3 || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 239% || Enemies Restrained x 381% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|LuCiel|Desperado|Reversed, Critical|mp=200|cd=16}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|LuCiel | ||
|dmg=741, 1182 | |||
|pvp_dmg=239, 381 | |||
| | |hits=4, 1 | ||
}} | |||
*Does not account for splash damage, and assumes single target. | |||
| | |||
| | |||
*Does not account for splash damage, and assumes | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |DemPassive6.png; Communication - Absorption; | ||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Ciel will snipe once at each target bound, so with 8 enemies in the area, he will fire 8 times, once at each of them. | *'''Ciel''' will snipe once at each target bound, so with 8 enemies in the area, he will fire 8 times, once at each of them. | ||
**If an enemy is defeated before Ciel fires at it, the snipe count decreases accordingly. | **If an enemy is defeated before '''Ciel''' fires at it, the snipe count decreases accordingly. | ||
*On top of the skill both increasing in damage per enemy in the area, as well as firing one shot per enemy in the area, the sniping shots also deal splash damage. On a group of enemies, this skill can thus reach extremely high damage values when positioned properly. | *On top of the skill both increasing in damage per enemy in the area, as well as firing one shot per enemy in the area, the sniping shots also deal splash damage. On a group of enemies, this skill can thus reach extremely high damage values when positioned properly. | ||
**For example, 3 enemies on top of each other will cause the skill to | **For example, 3 enemies on top of each other will cause the skill to deal {{formatnum:{{#expr: 1182*3}}}}% per snipe shot, shoot 3 times, and splash that damage onto all three of the enemies there, dealing {{formatnum:{{#expr: 1182*3*3}}}}% per enemy in total. This number naturally goes up exponentially with more enemies. | ||
*Ciel does an unlisted hit on contact with his Sniper Rifle during this skill. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
Line 104: | Line 97: | ||
*Fixed problem with weird gun location during "Sniping". | *Fixed problem with weird gun location during "Sniping". | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/13/2017 || | | 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | ||
*Fixed issue where will fall off the slope when attacked by the skill. | *Fixed issue where will fall off the slope when attacked by the skill. | ||
|- | |- | ||
| 02/22/2018 || | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Bars of Restriction damage increased.}} | *{{buff|Bars of Restriction damage increased.}} | ||
*{{nerf|Shoot damage decreased.}} | *{{nerf|Shoot damage decreased.}} | ||
|- | |- | ||
| 04/05 | | 04/05/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
Line 130: | Line 123: | ||
|FR=Desperados |FRName=Desperados | |FR=Desperados |FRName=Desperados | ||
|CN=亡命射击 |CNName=Desperado Shoot | |CN=亡命射击 |CNName=Desperado Shoot | ||
|JP=デスペラード |JPName=Desperado | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Demonio}} | |||
{{ | |||