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Bloody Road: Difference between revisions

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193 bytes added ,  22 September 2020
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| {{formatnum:{{#expr: 413*10*1.20}}}}% || {{formatnum:{{#expr: 413*0.60*18*1.20}}}}%
| {{formatnum:{{#expr: 413*10*1.20}}}}% || {{formatnum:{{#expr: 413*0.60*18*1.20}}}}%
|}
|}
*Total damage is calculated with all hits possible, only possible if at point blank range and if the monster does not get pushed out by the skill's natural push intervals and enemy animations.
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