Head Shot: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|jtamAw7Ec0U|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:SI_HEADSHOT.png]] | ||
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage. | | {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage. | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Shooting Guardian]] || 15 | | [[Shooting Guardian]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! Mode !! Magic Bullet (Magical) !! Number of Penetrations !! Double Damage Chance !! Additional Bullet Chance !! MP Usage !! Cooldown | |||
|- | |- | ||
| ''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds | ||
|- | |- | ||
| '''{{PvP}} | | {{PvP}} || 296% | ||
|- | |||
| colspan="8" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds | |||
|- | |||
| {{PvP}} || 296% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Head Shot|Powerful, Enhanced|cd=4|cd1=170}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Chung | |||
|dmg=742 | |||
|pvp_dmg=296 | |||
| | |enhanced=true | ||
}} | |||
*Damage calculations exclude double damage, additional bullet, and {{tt|unlisted hit|see [[#Tips and Details]]}}. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
DCTrans4.png; Awakened Will: Deadly Chaser; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*When the double damage effect applies, the Head Shot icon will appear. | [[File:Headshot.png|thumb|Head Shot Icon]] | ||
* | *When the double damage effect applies, the '''Head Shot''' icon will appear. | ||
* | *While drawing his gun, you will inflict an unlisted 50% Physical Damage on enemies close by. | ||
* | *The skill's bullet(s) have no ricocheting properties. | ||
*The double damage does not stack with the '''Head Shot''' bonus from [[Sharpshooter Syndrome]]. | |||
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude. | *'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude. | ||
*The shot might miss certain targets if used point-blank. | *The shot might miss certain targets if used point-blank. | ||
<br> | <br> | ||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | |||
|- | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
*'''Regenerating (2)''' | *'''Regenerating (2)''' trait changed to '''Powerful'''. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|DE=Kopfschuss |DEName=Head Shot | |DE=Kopfschuss |DEName=Head Shot | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Shooting Guardian}} |