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__NOTOC__{{Languages|Rumble Shot}} | __NOTOC__{{Languages|Rumble Shot}} | ||
{{#ev:youtube| | {{#ev:youtube|F19JQ1VCCEc|400|right}} | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[Image:RumbleShot(New).png]] | | [[Image:RumbleShot(New).png]] | ||
| {{SkillType|SA|B}} Shoot consecutive | | {{SkillType|SA|B}} Shoot consecutive explosions in a line. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Deadly Chaser]] || 35 | | [[Deadly Chaser]] || 35 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan= | ! rowspan=2 | Mode !! rowspan=2 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! | ! Shell Explosion !! Per Chain Explosion !! Chain Explosion Count | ||
|- | |- | ||
| colspan="8" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 148% | ||
|- | |- | ||
| colspan="8" | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 148% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Rumble Shot|Empowered, Critical|mp=300}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
| dmg = 521 | |||
| pvp_dmg = 148 | |||
| | | hits = 10*5+3 | ||
| avg_hits = 40 | |||
| | | empowered = true | ||
| bug = true | |||
| | }} | ||
* '''Average''' assumes 30 '''Chain Explosion''' hits. | |||
| | |||
*Average | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
Gas Piston System.png; Gas Piston System Locked-Expert; | |||
FPPhantom Shooter.png; Phantom Shooter | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*'''Rumble Shot''' is capable of | *'''Rumble Shot''' is capable of dealing many hits even on relatively small targets. | ||
*The missile itself will detonate either after a period of time or when it comes into contact with something. | *The missile itself will detonate either after a period of time or when it comes into contact with something. | ||
*When the shell explodes, the Chain Explosions will arc upwards before trickling down | *When the shell explodes, the '''Chain Explosions''' will arc upwards before trickling down, with the number of hits concentrated at the peak of that arc. | ||
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets. | **Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets. | ||
*This skill is affected by the [[Free Training]] hit error, where each of the '''Chain Explosions''' deal an additional hit at maximum. | |||
<br> | <br> | ||
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== Old Version == | == Old Version == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | ||
|- | |- | ||
! width="300px" | Video | ! width="300px" | Video | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{nerf|Doesn't hit bottom platform.}} | *{{nerf|Doesn't hit bottom platform.}} | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
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**Changed from '''Flexibility''' to '''Bravery''' skill. | **Changed from '''Flexibility''' to '''Bravery''' skill. | ||
*Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]] | *Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]] | ||
|- | |||
| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" | | |||
*'''Cannonball''' hitbox adjusted. | |||
**'''Cannonball''' explodes in the air. | |||
*{{nerf|'''Cannonball''' will get destroyed quicker.}} | |||
**Damage consistency on most targets reduced as a result. | |||
|- | |||
| rowspan=2 | 03/24/2022 || colspan=2 align=left | | |||
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}} | |||
**'''Cannonball''' explodes on the ground again. | |||
*{{buff|Hitbox location changed to be more compact.}} | |||
**This increases damage potential on most targets. | |||
*{{nerf|Histun duration reduced.}} | |||
|- | |||
| align=left | | |||
*N/A | |||
| align=left | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/28/2022 || 05/25/2022 || colspan=2 align=left | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" | | |||
* {{nerf|'''Damage''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Deadly Chaser}} | |||
{{ |