Dead Hands: Difference between revisions
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__NOTOC__{{Languages|Dead Hands}} | __NOTOC__{{Languages|Dead Hands}} | ||
{{#ev:youtube|j5H3UIzddgM|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | |||
! Class | |||
|- | |- | ||
| [[Chiliarch]] || 30 || {{SkillText|SkillQuest|1}} | | [[Chiliarch]] || 30 || {{SkillText|SkillQuest|1}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan= | ! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | {{se|245|Touch of Death}} !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Physical Attack Increase !! Received Damage Decrease {{stat|m}} !! Duration | |||
|- | |- | ||
| colspan="8" | '''Normal''' | |||
|- | |||
| {{PvE}} || 1854% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 441% || 15% || 6% | ||
|- | |- | ||
| ''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2224% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 529% || 15% || 6% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Lu/Ciel|Dead Hands|Regenerating (1), Reversed|mp=100|cd=9|chance1=25}} | ||
<br> | |||
==Extra Information== | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |- | ||
| | ! Affected By Action Speed | ||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | ==Related Skills== | ||
{| | {{SkillTable| | ||
LuCielSkill12.png; Creeping Terror; | |||
}} | |||
<br> | <br> | ||
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*Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | *Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | ||
<br> | <br> | ||
== Gallery == | |||
<gallery>File:TouchoDeath.png|'''Touch of Death''' buff appearance.</gallery> | |||
<br/> | |||
== Old Version == | == Old Version == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | ||
|- | |- | ||
! width="300px" | Video | ! width="300px" | Video | ||
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|- | |- | ||
| | | | ||
|Between its initial release and the 01/31/2019 KR Patch, '''Dead Hands''' was designed to allow the user to apply max stacks of [[Creeping Terror]] on any hit | |Between its initial release and the 01/31/2019 KR Patch, '''Dead Hands''' was designed to allow the user to apply max stacks of [[Creeping Terror]] on any hit. | ||
|} | |} | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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| 02/12/2015 || 08/12/2015 || colspan=2 align="left" | | | 02/12/2015 || 08/12/2015 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased to 100.}} | *{{buff|MP Usage decreased to 100.}} | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Unable to hit the enemies below the platform.}} | *{{nerf|Unable to hit the enemies below the platform.}} | ||
|- | |- | ||
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | | 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | ||
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*{{nerf|Physical Damage Increase decreased.}} | *{{nerf|Physical Damage Increase decreased.}} | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 01/31/2019 || 03/06/2019 || colspan=2 align="left" | | | 01/31/2019 || 03/06/2019 || colspan=2 align="left" | | ||
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*Changed to Level 30 '''Locked Skill'''. | *Changed to Level 30 '''Locked Skill'''. | ||
|- | |||
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | |||
*{{buff|Received Damage Decrease effect added.}} | |||
*{{nerf|Duration decreased.}} | |||
|- | |||
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | |||
*{{buff|Physical Damage Increase increased.}} | |||
*{{buff|Duration increased.}} | |||
|- | |||
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | |||
*{{buff|Casting speed increased by 35%.}} | |||
*{{buff|Changed to be affected by Action Speed.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Chiliarch}} | |||
{{ |