Rain of Chaos: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
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*A player-sized target pushed back by the skill will be hit around ? times (35 times with '''Gigantic''') when used at point-blank if they're not in Super Armor, so using it against a wall is advised. | *A player-sized target pushed back by the skill will be hit around ? times (35 times with '''Gigantic''') when used at point-blank if they're not in Super Armor, so using it against a wall is advised. | ||
*The '''Magic Spear Descent''' portion will appear where you are rather than where the skill was cast, should you be pushed away before it through certain enemy attacks. | *The '''Magic Spear Descent''' portion will appear where you are rather than where the skill was cast, should you be pushed away before it through certain enemy attacks. | ||
*While the '''Heavy''' trait provides the skill with excellent burst on its initial hit as well as high damage on larger targets, the hitbox issues plaguing the skill on smaller targets can make the '''Gigantic''' trait more desired for its consistency. | *While the '''Heavy''' trait provides the skill with excellent burst on its initial hit as well as high damage on larger targets, the hitbox issues plaguing the skill on smaller targets can make the '''Gigantic''' trait more desired for its consistency. | ||
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*{{buff|'''Magic Spear Descent''' Damage increased.}} | *{{buff|'''Magic Spear Descent''' Damage increased.}} | ||
|- | |- | ||
| rowspan=2 | 10/08/2020 || rowspan=2 | | | rowspan=2 | 10/08/2020 || rowspan=2 | 11/04/2020 || colspan=2 align="left" | | ||
*'''Evil''' trait changed to '''Heavy'''. | *'''Evil''' trait changed to '''Heavy'''. | ||
*{{buff|Casting speed is affected by Action Speed.}} | *{{buff|Casting speed is affected by Action Speed.}} |