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Kugel Blitz/ModA: Difference between revisions

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| {{formatnum:{{#expr: 507*3*1.2}}}}%
| {{formatnum:{{#expr: 507*3*1.2}}}}%
| {{formatnum:{{#expr: 507*3*0.45*3}}}}%
| {{formatnum:{{#expr: 507*3*0.45*3}}}}%
| {{formatnum:{{#expr: 507*3+507*1.1*6}}}}%
| {{formatnum:{{#expr: 507*1.1*6}}}}%
| {{formatnum:{{#expr: 507*3+507*0.455*18}}}}%
| {{formatnum:{{#expr: 507*0.455*18}}}}%
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! {{PvP}}  
! {{PvP}}  
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| {{formatnum:{{#expr: 202*3*1.2}}}}%
| {{formatnum:{{#expr: 202*3*1.2}}}}%
| {{formatnum:{{#expr: 202*3*0.45*3}}}}%
| {{formatnum:{{#expr: 202*3*0.45*3}}}}%
| {{formatnum:{{#expr: 202*3+202*1.1*6}}}}%
| {{formatnum:{{#expr: 202*1.1*6}}}}%
| {{formatnum:{{#expr: 202*3+202*0.455*18}}}}%
| {{formatnum:{{#expr: 202*0.455*18}}}}%
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==Tips and Details==
==Tips and Details==
*In order to achive maximum hit in '''Reactive''' and '''Fusion''' mode, '''[Mod] Kugel Blitz''' needs to be used at point-blank range.
*It is possible to deal an extra 3 unaltered hits before the they pass through the field with '''Reactive''' and '''Fusion''' mode if used at point-blank range. Dealing an extra {{formatnum:{{#expr: 507*3}}}}% ({{formatnum:{{#expr: 202*0.455*18}}}}% in PvP) damage.
*Maximum hit in '''Spectrum''' mode on a humanoid enemy requires the target to be positioned in such a way that they will get hit as soon as the skill passes through the spectrum field.   
*Maximum hit in '''Spectrum''' mode on a humanoid enemy requires the target to be positioned in such a way that they will get hit as soon as the skill passes through the spectrum field.   
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