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Radix: Difference between revisions

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*In PvE, since the skill restores at least 10% of your total MP upon dealing damage to a single enemy, it will always restore more MP than it costs as long as you hit something.
*In PvE, since the skill restores at least 10% of your total MP upon dealing damage to a single enemy, it will always restore more MP than it costs as long as you hit something.
*The skill is very easily interrupted if hit partway through, so the '''Powerful''' trait is advised in avoiding this issue.
*The skill is very easily interrupted if hit partway through, so the '''Powerful''' trait is advised in avoiding this issue.
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== Trivia ==
*This skill was featured as a consumable throwing orb during the Noah's 2nd path pre-release event.
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