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| __NOTOC__ | | __NOTOC__{{Languages|Energy Absorption}} |
| <div style="float: right;">{{#ev:youtube|DIyG52wbZ8g|300}}</div>
| | {{#ev:youtube|DIyG52wbZ8g|400|right}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| | |- style="border-style: solid; border-width: 0px;" |
| | | [[File:GainForce2.png]] |
| | | {{SkillType|A}} Create a sphere that absorbs energy and burns MP from enemies.<br>Burns 5 MP from maximum of 2 targets and recovers energy depending on the number of successful attacks. |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:GainForce2.png ]]<br> | | | |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Ara makes a giant orb that absorbs a spirit orb from targets and burns target's MP. | | | {{SkillText|True|GainForce}} |
| |}. | | |} |
| | <br> |
|
| |
|
| | == Requirements == |
| | |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" |
| | |- |
| | ! Class !! Level Required |
| | |- |
| | | [[Ara]] || 1 |
| | |} |
| <br> | | <br> |
| == Requirements == | | |
| <tabber>
| | == Skill Information == |
| NA=
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Class''' | | ! rowspan=2 | Mode !! rowspan=2 | Sphere Attack (Magical) !! colspan=3 | Energy Drain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Master''' | |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''SP Requirement'''
| |
| |- | | |- |
| | <center>[[Ara]]</center>
| | ! MP Burn !! Energy Gain<br>(Per Target) !! Target Limit |
| | <center>Lv 3</center> | | |- |
| | <center>None</center> | | | colspan="7" | '''Normal''' |
| |} | | |- |
| |-| | | | {{PvE}} || 728% || rowspan="2" | 5 MP || rowspan="2" | 1 || rowspan="2" | 2 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds |
| KR=
| | |- |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | | {{PvP}} || 259% |
| |- style="background:#FA9B0A" | | |- |
| ! Character !! Master !! Level Required !! SP Cost per Level
| | | colspan="7" | '''[Enhanced]''' |
| | |- |
| | | {{PvE}} || 728% || rowspan="2" | 5 MP || rowspan="2" | 2 || rowspan="2" | 2 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds |
| |- | | |- |
| | [[Ara]] || Lv. 20 || 0 || 2 | | | {{PvP}} || 259% |
| |} | | |} |
| </tabber> | | <br> |
|
| |
|
| | == [[Skill Traits]] == |
| | {{Traits|Ara|Energy Absorption|Gigantic, Light|130|mp=30}} |
| <br> | | <br> |
| == Skill Information == | | |
| <tabber>
| | == Extra Information == |
| NA=
| | === Miscellaneous === |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Skill<br>Level'''
| | ! Affected By Action Speed |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Damage<br>(Magical)'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Max Gain Orb'''
| | | {{Check|N}} |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP Depleted'''
| | |} |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP Cost'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="4" {{!}} 25 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="4" {{!}} 6 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 150%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3(M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} % | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25 MP
| |
| {{!}}}
| |
| |-|
| |
| KR=
| |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''Skill<br>Level'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''Required<br>Level'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''Damage<br>(Magical)'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''Max<br>Gain Orb'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''MP Depleted'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" rowspan="2" {{!}} '''MP Cost'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" colspan="2" {{!}} '''Cooldown''' | |
| {{!}}-
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Normal'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Noted'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="3" {{!}} 0
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 242%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="10" {{!}} +1
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -10 MP
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="25" {{!}} 30 MP
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="25" {{!}} 7 Secs
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="25" {{!}} 6 Secs
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} align=center align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 247%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 253%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -11 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 258%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 264%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -12 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 269%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 275%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -13 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 280%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 11
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 286%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -14 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 291%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 11
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 296%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="10" {{!}} +2
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -15 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 17
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 302%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 19
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 307%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -16 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 14
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 313%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 23
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 318%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -17 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 324%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 17
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 27
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 329%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -18 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 18
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 29
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 335%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 19
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 31
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 340%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} -19 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20(M)
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 33
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 345%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 351%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} +3
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -20 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 22
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 356%
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="4" {{!}} -21 MP
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 23
| |
| {{!}} align=center align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 362%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 24
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 367%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -
| |
| {{!}} align=center style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 373%
| |
| {{!}}}
| |
| </tabber>
| |
| <br> | | <br> |
|
| |
|
| == [[Skill Note]] == | | == Related Skills == |
| [[File:ForceGainSn.png|200px|thumb|right|Size difference.]]
| | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" |
| '''Name:''' Flowing spearmanship (영혼 꿰기)
| | |- |
| | | valign="top" | |
| | ===[[Apsara]]=== |
| | {{SkillTable |
| | |VisPassive2.png; Flow of Chi; |
| | }} |
| | |} |
| | <br> |
|
| |
|
| '''Description:''' Absorb sphere's radius increased by 20%. Cooldown time reduced by 1 second. | | == Tips and Details == |
| | *The sphere will inflict heavy hitstun on enemies hit, allowing it to easily extend combos in PvP as well as slow down bosses in Super Armor. |
| | **The ability to use this skill for combos in PvP is further improved by the '''Gigantic''' trait, giving it excellent reach to catch enemies from most command launches/knockback attacks. It may also allow the skill to hit slightly behind Ara. |
| | *If used at point-blank range, the sphere will hit enemies from behind, making it useful against enemies that take less damage from the front. |
| | *When experiencing lag, the skill may sometimes not register the correct amount of enemies hit for the Energy Drain, making you gain less Energy than you actually should. |
| | <br> |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 12/20/2012 || 12/18/2013 || colspan=2 align="left" | |
| | *'''Energy Absorption''' added. |
| | |- |
| | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | *{{nerf|Pulling effect deleted.}} |
| | |- |
| | | 09/10/2015 || - || colspan=2 align="left" | |
| | *Fixed '''Gigantic''' trait not working. |
| | |- |
| | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | |
| | *{{nerf|'''MP Burn''' decreased.}} |
| | |- |
| | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *None |
| | |- |
| | | 07/27/2017 || 08/09/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 04/05/2018 || 04/18/2018 || align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | | align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |} |
| <br> | | <br> |
| <br>
| |
| <br>
| |
| == Tips and Details ==
| |
| *At Lv.3, it will gain two spirit orbs as long as it hits more than one enemy.
| |
| *Door -> get 2 orbs
| |
|
| |
|
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Ara}} |
| | |KR=흡공 |KRName=Absorb |
| | |FR=Concentration d'énergie |FRName=Energy Concentration |
| | |UK= Energy Gatherer |
| | |JP=吸攻 |JPName=Absorb |
| | |CN=吸功 |CNName=Absorb |
| | |BR=Obter Força |BRName=Get Strength |
| | |IT=Accumulatore di Energia |ITName=Energy Gatherer |
| | |ES=Acumulador de energía |ESName=Energy Gatherer |
| | |DE=Energiesammler |DEName=Energy Gatherer |
| | |PL=Zbieracz Energii |PLName=Energy Gatherer |
| | }} |
| <br> | | <br> |
| <tabber>
| | {{SkillNav - Ara}} |
| |-|
| |
| NA=
| |
| {{AraSkills}} | |
| |-|
| |
| KR=
| |
| {{AraSkillsKR}}
| |
| </tabber>
| |
| | |
| [[Category:Ara_Skills]]
| |