Heart of Behemoth: Difference between revisions
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→Moves: Minor (Seems there is some randomness to if her core retracts, sometimes happens in solo too, behavior is not consistent.)
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m (→Moves: Minor (Seems there is some randomness to if her core retracts, sometimes happens in solo too, behavior is not consistent.)) |
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*Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map. | *Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map. | ||
*Mana breaking is strongly suggested if being hit is unavoidable. | *Mana breaking is strongly suggested if being hit is unavoidable. | ||
'''Retract Core''' (~28 bars): The core retracts to beneath the ground becoming invincible. Two towers of flesh sprout out and release mobs.<br> | '''Retract Core''' (~28 bars): The core retracts to beneath the ground becoming invincible and Karis covers herself with her wings. Two towers of flesh sprout out and release mobs.<br> | ||
*Karis will become more aggressive after this. | *Karis will become more aggressive after this. | ||
*Karis will typically spend this period guarding herself with her wings and not attack but will sometimes resume attacking immediately. | |||
*The towers must be destroyed before the core will reappear. | *The towers must be destroyed before the core will reappear. | ||
'''Retract Core''' (~15 bars): The core retracts to beneath the ground becoming invincible. Four towers of flesh sprout out and release mobs.<br> | '''Retract Core''' (~15 bars): The core retracts to beneath the ground becoming invincible. Four towers of flesh sprout out and release mobs.<br> | ||
*Karis will become more aggressive after this. | *Karis will become more aggressive after this. | ||
*Karis will typically spend this period guarding herself with her wings and not attack but will sometimes resume attacking immediately. | |||
*The towers must be destroyed before the core will reappear. | *The towers must be destroyed before the core will reappear. | ||
'''Berserk''' (~7 bars): The columns of flesh will shoot out the ground but the core will not retract. Karis will continuously attack, often using multiple skills at the same time.<br> | |||
'''Berserk''' (~7 bars): The columns of flesh will shoot out the ground but the core will not retract.<br> | |||
*Karis will become more aggressive after this. | *Karis will become more aggressive after this. | ||
'''Unknown Skill Name''': Summons | '''Unknown Skill Name''': Summons 6 giant scythes to strike the stage which erupt fountains of dark energy launching players hit upwards.<br> | ||
*Usage of this attack will be signaled with an onscreen danger warning. | *Usage of this attack will be signaled with an onscreen danger warning. | ||
*She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack. | *She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack. | ||
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*Usage of this attack will be signaled with an onscreen danger warning. | *Usage of this attack will be signaled with an onscreen danger warning. | ||
*She will tend to use this more as her health drops, especially after whenever she retracts the core. | *She will tend to use this more as her health drops, especially after whenever she retracts the core. | ||
===Information=== | ===Information=== | ||
*Has roughly 20 million HP spread across 40 lifebars on Very Hard<br> | *Has roughly 20 million HP spread across 40 lifebars on Very Hard<br> |