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G-18C Freezing Grenade/ModA: Difference between revisions

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{{#vardefine:damage_grenade_pvp |274}}
{{#vardefine:damage_grenade_pvp |274}}
{{#vardefine:grenade_count      |4}}
{{#vardefine:grenade_count      |4}}
{{#vardefine:total_damage_normal                                      |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  {{#var:grenade_count}} }}}}
{{#vardefine:total_damage_normal_pvp                                  |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  {{#var:grenade_count}} }}}}
{{#vardefine:total_damage_normal_midair                              |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  ({{#var:grenade_count}}-1) }}}}
{{#vardefine:total_damage_normal_midair_pvp                          |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  ({{#var:grenade_count}}-1) }}}}
{{#vardefine:total_damage_over_strike                                |{{#expr: {{#var:total_damage_normal}}      *  1.2 }}}}
{{#vardefine:total_damage_over_strike_pvp                            |{{#expr: {{#var:total_damage_normal_pvp}}  *  1.2 }}}}
{{#vardefine:total_damage_quarter_master_normal                      |{{#expr: {{#var:total_damage_normal}}                      *  1.2}}}}
{{#vardefine:total_damage_quarter_master_normal_pvp                  |{{#expr: {{#var:total_damage_normal_pvp}}                  *  1.1}}}}
{{#vardefine:total_damage_quarter_master_over_strike                  |{{#expr: {{#var:total_damage_quarter_master_normal}}        *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_pvp              |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}    *  1.2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal          |{{#expr: {{#var:total_damage_normal_midair}}                            *  1.2    *  1.3 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp      |{{#expr: {{#var:total_damage_normal_midair_pvp}}                        *  1.1    *  1.1 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike    |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}      *  1.2            round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}  *  1.2            round2}}}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*{{#var:grenade_count}} }}}}% || {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*{{#var:grenade_count}}*1.2}}}}%  
|   {{formatnum: {{#var:total_damage_normal                                    }}}}%
| {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*{{#var:grenade_count}}*1.2}}}}% || {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*{{#var:grenade_count}}*1.2*1.2}}}}%  
|| {{formatnum: {{#var:total_damage_over_strike                              }}}}%  
| {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*({{#var:grenade_count}}-1)*1.2*1.3 round2}}}}% || {{formatnum:{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}})*({{#var:grenade_count}}-1)*1.2*1.2*1.3 round2}}}}%  
|   {{formatnum: {{#var:total_damage_quarter_master_normal                    }}}}%
|| {{formatnum: {{#var:total_damage_quarter_master_over_strike                }}}}%  
|   {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal        }}}}%
|| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike  }}}}%  
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*{{#var:grenade_count}}}}}}% || {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*{{#var:grenade_count}}*1.2}}}}%  
|   {{formatnum: {{#var:total_damage_normal_pvp                                    }}}}%
| {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*{{#var:grenade_count}}*1.1}}}}% || {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*{{#var:grenade_count}}*1.2*1.1}}}}%  
|| {{formatnum: {{#var:total_damage_over_strike_pvp                              }}}}%  
| {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*({{#var:grenade_count}}-1)*1.1*1.1 round2}}}}% || {{formatnum:{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}})*({{#var:grenade_count}}-1)*1.2*1.1*1.1 round2}}}}%  
|   {{formatnum: {{#var:total_damage_quarter_master_normal_pvp                    }}}}%
|| {{formatnum: {{#var:total_damage_quarter_master_over_strike_pvp                }}}}%  
|   {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp        }}}}%
|| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp  }}}}%  
|}
|}
*Using the initial grenade in mid-air decreases the number of grenades by 1 due to [[Arsenal Reinforcement]] at maximum level.
*Using the initial grenade in mid-air decreases the number of grenades by 1 due to [[Arsenal Reinforcement]] at maximum level.