Gun Dance/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|bC3rlFwcYtQ|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Bloodia8.png}} | | {{Force|Bloodia8.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Shoot your revolvers in all directions. | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#FFCC00|Skilled Shooter|b=1}} | ||
*While using the skill, upon pressing the {{CZ}} or {{CX}} key, use all ECP to charge attack in an invincible state, putting enemies in {{se||Faint|Stun}} for 3 seconds. | |||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Black Massacre]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Black Massacre]] || 99 || {{mr|Gun Dance}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | <tabber> | ||
\\NA= | |||
! rowspan=" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | {{se||Faint}}<br>Duration !! colspan=2 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Kick ECP Usage !! rowspan="3" | Cooldown | |||
|- | |||
! rowspan=2 | Random Fire !! colspan=2 | Kick !! rowspan=2 | Random Fire !! rowspan=2 | Kick | |||
|- | |- | ||
! Damage !! Defense Ignore | |||
|- | |- | ||
| | | {{PvE}} || 759% || 9274% || rowspan=2 | 70% || rowspan=2 | 3 Seconds || rowspan=2 | 11 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 100% ECP || rowspan=2 | 21 Seconds | ||
|- | |||
| {{PvP}} || 230% || 1001% | |||
|} | |} | ||
\\KR (04/25/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! Mode !! Random Fire (Physical) !! Defense Ignore !! Max Hits !! MP Usage !! Cooldown | |||
|- | |||
| {{PvE}} || 438% || 40% || rowspan=2 | 83 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |||
| {{PvP}} || 106% || 10% | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Gun Dance|Light, Heavy|mp=300|cd=21}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
<tabber> | |||
\\NA= | |||
===Cancel=== | |||
| | {{Damage|true|Rose | ||
|dmg=759, 9274 | |||
| | |pvp_dmg=230, 1001 | ||
|hits=1, 1 | |||
|hits_max=10, 1 | |||
|avg_hits=8, 1 | |||
| | |passive1=ECP System | ||
|append=1, Over Strike | |||
| | |heavy=true | ||
| | |passive2=Revolver Mastery | ||
}} | |||
*Damage calculations range from 1~10 hits of '''Random Fire'''. | |||
*Average assumes 8 '''Random Fire''' hits and 1 hit of '''Kick'''. | |||
===Full=== | |||
{{Damage|true|Rose | |||
|dmg=759 | |||
|pvp_dmg=230 | |||
|hits=11 | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
|heavy=true | |||
|passive2=Revolver Mastery | |||
}} | |||
*Damage calculations assume 11 hits of '''Random Fire''' and 0 hits of '''Kick'''. | |||
<br> | <br> | ||
\\KR (04/25/2024)= | |||
{{Damage|true|Rose | |||
|dmg=438 | |||
|pvp_dmg=106 | |||
|hits=83 | |||
|avg_hits=26 | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
|heavy=true | |||
|passive2=Revolver Mastery | |||
}} | |||
*'''Average''' assumes 26 hits. | |||
</tabber> | |||
== Related Skills == | == Related Skills == | ||
{| style="border-collapse: collapse;" | {{SkillTable | ||
|Bloodia3.png; Revolver Mastery; | |||
Bloodia9.png; Chain Powder; | |||
CRPassive2.png; Saw Blade | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*Cancelling this skill while [[Frenzy]] is active will fully deplete the [[ECP System|ECP Gauge]] and refresh the duration of [[ECP System|Over Strike]], effectively prolonging the duration of the buff. | |||
**Because of this, it is almost always preferable to use this version of the skill. | |||
*It is not possible to deal all 11 '''Random Fire''' hits in addition to the '''Kick'''. | |||
*While the '''Cancel''' damage represents an average of 8 '''Random Fire''' hits and the '''Kick''', the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 '''Random Fire''' shots and the '''Kick''', however, it is safer and more efficient to cancel earlier to maintain [[Frenzy]] as well to use other skills. | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |- | ||
! width="300px" | Video | |||
| | ! Description | ||
| | |- | ||
| | |{{#ev:youtube|lIQag0Sa4M8|300}} | ||
| Between its initial release and the 04/25/2024 KR Patch, {{mod|Gun Dance|1}} was very similar to its [[Gun Dance|original]] form, but finished with a kick that consumed all ECP instead. | |||
|} | |} | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
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|- | |- | ||
| 11/19/2020 || 12/16/2020 || colspan=2 align="left" | | | 11/19/2020 || 12/16/2020 || colspan=2 align="left" | | ||
*{{buff|Random Fire damage increased.}} | *{{buff|'''Random Fire''' damage increased.}} | ||
*{{buff|Casting speed is 66% faster.}} | *{{buff|Casting speed is 66% faster.}} | ||
*{{nerf|Random Fire hit count decreased.}} | *{{nerf|'''Random Fire''' hit count decreased.}} | ||
|- | |||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | |||
*{{nerf|'''Random Fire''' damage decreased.}} | |||
*{{buff|'''Kick''' damage increased.}} | |||
*{{buff|'''Kick''' will ignore defense.}} | |||
|- | |||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
*Skill features changed. | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Black Massacre}} | |||
{{ |