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Einherjar: Difference between revisions

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*The skill can be stored by using it right before the screen goes dark during a room transition.
*The skill can be stored by using it right before the screen goes dark during a room transition.
**At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters idle state or uses a long skill (such as [[Viper Shower]]).
**At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters idle state or uses a long skill (such as [[Viper Shower]]).
*'''Additional Grenades''' are not affected by the [[Over Strike]] buff or [[Key of Proof]].
*'''Additional Grenades''' are not affected by the [[ECP System|Over Strike]] buff or [[Key of Proof]].
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