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|color={{ColorSel|Character|Rena}} | |color={{ColorSel|Character|Rena}} | ||
|image=[[Image:TrappingRanger.png|315px]] | |image=[[Image:TrappingRanger.png|315px]] | ||
|class=[[Image: | |class=[[Image:Mini Icon - Trapping Ranger.png]] Trapping Ranger | ||
|weapon=Bow | |weapon=Bow, Erendil, Eldrasil Magic | ||
|age=Unknown | |age=Unknown | ||
|race=Elf | |race=Elf | ||
|tree=< | |ESP=Action Speed Increase | ||
|tree=<dfn>{{</dfn> | |||
{{Class Tree| | {{Class Tree| | ||
| 3-0=[[Image:Icon - Rena.png|40px|link=Rena]] | | 3-0=[[Image:Icon - Rena.png|40px|link=Rena]] | ||
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| 3-3=[[Image:Icon - Twilight.png|40px|link=Twilight]] | | 3-3=[[Image:Icon - Twilight.png|40px|link=Twilight]] | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:American Flag.png|20px]] 13 February 2013<br>[[File:European Union Flag.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013 | |RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:American Flag.png|20px]] 13 February 2013<br>[[File:European Union Flag.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013 | ||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Speed=2 | | Speed=2 | ||
| Range=2 | | Range=2 | ||
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}}}} | }}}} | ||
<center>{{quotation| | <center>{{quotation|If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.}}</center> | ||
<br> | <br> | ||
= [[File:Icon - Trapping Ranger.png]] Trapping Ranger = | = [[File:Icon - Trapping Ranger.png]] Trapping Ranger = | ||
'''[A ranger that uses a sword and magic for combat]''' | |||
=== Background === | === Background === | ||
{{Background | |||
|NA= | |||
A specially trained elven warrior that uses the bow, sword, and traps against enemies. | |||
As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil. | |||
A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage. | |||
|KR= | |||
엘프 특수부대 나이트 세이버에서 활동하는 트래핑 레인저는 에렌딜이 가진 엘드랏실의 힘을 사용하는 궁수이다. 비밀스럽게 활동하는 그들은 빠른 몸놀림과 덫을 이용해 적을 섬멸시키는 전략적인 전투를 지향한다.<br> | |||
에렌딜로부터 마법적인 힘을 끌어내 사용하는 것 뿐만 아니라, 에렌딜을 직접 사용하여 치명적인 피해를 입히기도 한다. | |||
|KRT=- | |||
}} | |||
<br> | <br> | ||
== First Class Advancement == | == First Class Advancement == | ||
{{JobChange| | Completing the following advancement quest or using the Item Mall item: '''Trapping Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''. | ||
{{JobChange|1st|Rena|Trapping Ranger | |||
| <!-- [Quest 1 Description] --> After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.<br>Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion. | |||
| <!-- [Quest 2 Description] --> Being part of 'Night Saver' meant that she can no longer move as she wanted.<br>Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...<br>Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake. | |||
| <!-- [Quest 3 Description] --> She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.<br>She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.<br>The words that will never reach softly caressed their sleeping faces. | |||
| <!-- [Quest 4 Description] --> Rena decided to join Night Saver and become a Trapping Ranger.<br>It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition. | |||
}} | |||
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Night Watcher]]. | |||
<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Trapping Ranger}} | {{:Skill Tree: Trapping Ranger}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width=" | ! width="30%" |Image | ||
! width=" | ! width="45%" |Description | ||
! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - Trapping Ranger 1.png|520px]] | ||
| | | | ||
{{CZ}}{{CZ}}{{CIO|X}} is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor. | |||
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay. | |||
*The final {{CZ}} can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing. | |||
| | | | ||
{{CZ}} 163% Phy. Damage <br> | {{CZ}} 163% Phy. Damage <br> | ||
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{{CZ}} 121% Phy. Damage + 171 Phy. Damage | {{CZ}} 121% Phy. Damage + 171 Phy. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - Trapping Ranger 2.png|520px]] | ||
| | | | ||
After doing the standard {{CDR}}{{CZ}}, slash through enemies with Erendil, pushing them along with you. | After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
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{{CX}} 267% Phy. Damage | {{CX}} 267% Phy. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - Trapping Ranger 3.png|520px]] | ||
| | | | ||
{{CDRU}}{{CZ}} is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies. | |||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
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|- | |- | ||
| align="center" | {{CU}}{{CZ}} | | align="center" | {{CU}}{{CZ}} | ||
| | | | ||
{{CU}}{{CX}} is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command. | |||
| | | | ||
{{CU}}<br> | {{CU}}<br> | ||
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---- | ---- | ||
{{CUU}}{{CZ}}{{CX}} | {{CUU}}{{CZ}}{{CX}} | ||
| | | | ||
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}}, pierce through the enemy with Erendil upon landing. | After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing. | ||
| | | | ||
{{CUU}}<br> | {{CUU}}<br> | ||
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|} | |} | ||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
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== Gallery== | == Gallery== | ||
:''Full Gallery: [[Rena/Gallery]] | :''Full Gallery: [[Rena/Gallery]] | ||
{{:Trapping Ranger/Artwork}} | |||
{{:Trapping Ranger/Misc}} | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*'''Eldrasil''' is based on and named after [ | *'''Eldrasil''' is based on and named after [[Wikipedia:en:Yggdrasil|'''Yggdrasil''']], the holy tree from Norse mythology. | ||
*Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind. | |||
*During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game. | *During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game. | ||
*Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening. | |||
<br> | <br> | ||