Profession System/Treasure Hunter: Difference between revisions

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**The number of boxes appear is affected by number of Treasure Hunter present, not their level.
**The number of boxes appear is affected by number of Treasure Hunter present, not their level.
*Breaking normal chests and boxes in dungeons can also grant you Treasure Hunter EXP, albeit a very small amount compared to Treasure Hunter chests.
*Breaking normal chests and boxes in dungeons can also grant you Treasure Hunter EXP, albeit a very small amount compared to Treasure Hunter chests.
*Usually, a Blacksmith tends to get Alchemist materials and vice versa.
*Even when a party member destroys a Treasure Chest, you can obtain items and will be counted towards weekly number of destroyed Treasure Chests.
*Treasure chests are not affected by drop rate increase items or events.
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== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|Misc}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background-color: {{ColorSel|Misc}}"
! KR !! NA
|-
| 06/??/2014 || 12/03/2014 || colspan=2 align="left" |
*'''Treasure Hunter''' Profession added.
|-
| 04/15/2021 || rowspan=2 | 05/26/2021 || colspan=2 align="left" |
*Number of Treasure Chests destroyed capped at 50 per day.
*Mithril materials changed to one single item.
*Elixir materials changed to one single item.
*Now obtain EXP from Mysterious El Sphere.
*Treasure Chests no longer affected by drop rate increase items or events.
|-
| 04/29/2021 || colspan=2 align="left" |
*Number of Treasure Chests destroyed changed to 500 per week.
*At least 1 item is dropped from Treasure Chests.
|}
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{{Guides}}
{{Guides}}
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