Ancient One/ModA: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! | ! Mode !! Explode Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| '''{{PvE}}''' || 401% || rowspan=2 | - | | '''{{PvE}}''' || 401% || rowspan=2 | - || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 114% | | '''{{PvP}}''' || 114% | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 401*21}}}}% ~ {{formatnum:{{#expr: 401* | | {{formatnum:{{#expr: 401*21}}}}% ~ {{formatnum:{{#expr: 401*9}}}}% || {{formatnum:{{#expr: 401*21}}}}% ~ {{formatnum:{{#expr: 401*9}}}}% || - || - | ||
| {{formatnum:{{#expr: 401*21*1.2}}}}% ~ {{formatnum:{{#expr: 401* | | {{formatnum:{{#expr: 401*21*1.2}}}}% ~ {{formatnum:{{#expr: 401*9*1.2}}}}% || {{formatnum:{{#expr: 401*21*1.2}}}}% ~ {{formatnum:{{#expr: 401*9*1.2}}}}% || - || - | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 114*21}}}}% ~ {{formatnum:{{#expr: 114* | | {{formatnum:{{#expr: 114*21}}}}% ~ {{formatnum:{{#expr: 114*9}}}}% || {{formatnum:{{#expr: 114*21}}}}% ~ {{formatnum:{{#expr: 114*9}}}}% || - || - | ||
| {{formatnum:{{#expr: 114*21*1.08}}}}% ~ {{formatnum:{{#expr: 114* | | {{formatnum:{{#expr: 114*21*1.08}}}}% ~ {{formatnum:{{#expr: 114*9*1.08}}}}% || {{formatnum:{{#expr: 114*21*1.08}}}}% ~ {{formatnum:{{#expr: 114*9*1.08}}}}% || - || - | ||
|} | |} | ||
*Average assumes 21~ | *Average assumes 21~9 '''Explode Fragment''' hits. | ||
*Does not account for splash damage. | *Does not account for splash damage. | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The skill starts slow and quickly accelerates as its travels, | *The skill starts slow and quickly accelerates as its travels, resulting in more hits being dealt to closer targets than further ones. | ||
**Humanoid targets close to the casting point will | *On contact with an enemy, the star will periodically cause 3 explosions around that target in a upside-down triangle spread. These explosions deal splash damage, making this skill highly effective against grouped enemies. | ||
**The star | **Each of these explosions deals damage individually, so an enemy below a target hit by the meteor would only be hit by the bottom explosion spawned from that target. | ||
**Humanoid targets close to the casting point will be hit by the star 7 times, resulting in 21 hits, while targets hit while the star is traveling at its fastest speeds can take as little as 9 hits. | |||
**The star will remain in place at the end of its range as it explodes, allowing it to hit enemies at that location an additional 5 times, resulting in 15 hits. | |||
*There is about a 1.5 second delay between the star appearing and it starting to do hits. | *There is about a 1.5 second delay between the star appearing and it starting to do hits. | ||
*This skill will follow curves. | *This skill will follow curves. |