Awakening Mode: Difference between revisions
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*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading. | *Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading. | ||
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events. | **Awakening can still be interrupted on rare occasions, either by being attacked or scripted events. | ||
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== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|Misc}}" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|Misc}}" | |||
! KR !! NA | |||
|- | |||
| 07/08/2020 || - || align="left" | | |||
*Freeze frames after the character's animation is complete adjusted to be about 0.3 Seconds for all characters. | |||
|} | |||
<br> | <br> | ||
{{Guides}} | {{Guides}} |