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Mecha Control: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Activating '''Over Strike''' multiple times will increase its duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds.
*Activating '''Over Strike''' multiple times will increase its duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds.
*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering '''Over Strike''' with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill''', then waiting for ECP to recover to use another skill or command, as this is much less efficient.
*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering '''Over Strike''' with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill''', then waiting for ECP to recover to use another skill or command, as this is much less efficient due to the difference in ECP Usage.
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect due to the difference in ECP Usage.
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect.
'''Possible Bugs''':
'''Possible Bugs''':
*Using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active.
*Using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active.