User talk:Glave/Ideas/2ndReboot: Difference between revisions

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*Strongly agree with damage buffs for [[Comet Crusader]]. I mean, he's a tank, a wonderful support... But then you realize there is no tank in Elsword. He should be able to deal damage somehow too.
*Strongly agree with damage buffs for [[Comet Crusader]]. I mean, he's a tank, a wonderful support... But then you realize there is no tank in Elsword. He should be able to deal damage somehow too.
*Remember Reboot? Both [[Devi]] and [[Shakti]] got cast speed increases on Secret Arts. However, [[Apsara]]... was always a different story. Would love to see them accelerated by like 80~100% (they're extra slow). Including the 4th stance skill, [[Dragon Stance 4: Moonlight Slash]]. Dragon art's launch and overall clunkiness is also an issue. It's literally not usable.
*Remember Reboot? Both [[Devi]] and [[Shakti]] got cast speed increases on Secret Arts. However, [[Apsara]]... was always a different story. Would love to see them accelerated by like 80~100% (they're extra slow). Including the 4th stance skill, [[Dragon Stance 4: Moonlight Slash]]. Dragon art's launch and overall clunkiness is also an issue. It's literally not usable.
*Agree with [[Infernal Circle]]'s cast speed increase, albeit the only thing I want for Devi is fixing that one annoying bug with chaining stance 2 to 3 within her Wolf Secret Art. (Though, I want her skills to be faster in general, even at the cost of nerfing her damage)
*Agree with [[Infernal Circle]]'s cast speed increase, albeit the thing I want the most for Devi is fixing that one annoying bug with chaining stance 2 to 3 within her Wolf Secret Art. (Though, I want her skills to be faster in general, even at the cost of nerfing her damage)
*[[Fox Fire]] change is something I am definitely requesting for.
*[[Fox Fire]] change is something I am definitely requesting for.
*I don't think adding more high risk-high reward mechanics to [[Bloody Queen]] within [[Condemnation]] is a good idea, honestly, her damage is not an issue. It's just garbage QoL her passives serve, making it rather unpleasant to play, very sweaty in order not to die and keep all your buffs up as much as possible.
*I don't think adding more high risk-high reward mechanics to [[Bloody Queen]] within [[Condemnation]] is a good idea, honestly, her damage is not an issue. It's just garbage QoL her passives serve, making it rather unpleasant to play, very sweaty in order not to die and keep all your buffs up as much as possible.