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User talk:Glave/Ideas/2ndReboot: Difference between revisions

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*Strongly agree with buffing [[Elemental Body]]. They should yeet the mana shield effect for the time being, and replace it with an attack power buff. Especially that, after [[Wisdom Aura]]'s nerf, low gear [[Aether Sage]] deals even less damage than before.
*Strongly agree with buffing [[Elemental Body]]. They should yeet the mana shield effect for the time being, and replace it with an attack power buff. Especially that, after [[Wisdom Aura]]'s nerf, low gear [[Aether Sage]] deals even less damage than before.
*[[Endless Mana]] increasing MP pool even more makes a lot of sense to me. She is a mage after all, shouldn't be struggling with mana lol. I wish Natural MP gain from [[Elemental Research]] would be increased to 15~20 like [[Energy Discharge]].
*[[Endless Mana]] increasing MP pool even more makes a lot of sense to me. She is a mage after all, shouldn't be struggling with mana lol. I wish Natural MP gain from [[Elemental Research]] would be increased to 15~20 like [[Energy Discharge]].
*Mod [[Impact Zone]]'s black hole effect is alright, albeit I would love to see increased damage on that one. Currently, it's no use, since even on a very small target, unmod version outdamages it and has more range on top of it.
*Mod [[Impact Zone]]'s black hole effect is alright, albeit I would love to see increased damage on that one. Currently, it's no use, since even on a human-sized target, unmod version outdamages it and has more range on top of it.
*It would be nice to see [[Illusion Strike]] back, especially with a physical [[Eve]] path on the horizon, lmao.
*It would be nice to see [[Illusion Strike]] back, especially with a physical [[Eve]] path on the horizon, lmao.
*Speaking of Eve, I feel like her and [[Raven]] character systems should also be changed.
*Speaking of Eve, I feel like her and [[Raven]] character systems should also be changed.
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*Agree with [[Infernal Circle]]'s cast speed increase, albeit the thing I want the most for Devi is fixing that one annoying bug with chaining stance 2 to 3 within her Wolf Secret Art. (Though, I want her skills to be faster in general, even at the cost of nerfing her damage)
*Agree with [[Infernal Circle]]'s cast speed increase, albeit the thing I want the most for Devi is fixing that one annoying bug with chaining stance 2 to 3 within her Wolf Secret Art. (Though, I want her skills to be faster in general, even at the cost of nerfing her damage)
*[[Fox Fire]] change is something I am definitely requesting for.
*[[Fox Fire]] change is something I am definitely requesting for.
*I don't think adding more high risk-high reward mechanics to [[Bloody Queen]] within [[Condemnation]] is a good idea, honestly, her damage is not an issue. It's just garbage QoL her passives serve, making it rather unpleasant to play, very sweaty in order not to die and keep all your buffs up as much as possible.
*I don't think adding more high risk-high reward mechanics to [[Bloody Queen]] within [[Condemnation]] is a good idea, honestly, her damage is not an issue. It's just garbage QoL her passives serve, making it rather unpleasant and sweaty to play in order not to die and keep all your buffs up as much as possible.
*Love the idea of unique Pylons, we need more trend skills handled like this.
*Love the idea of unique Pylons, we need more trend skills handled like this.
*I don't mind the changes you posted, but [[Catastrophe]] needs to be less debuff reliant, so there's that.
*I don't mind the changes you posted, but [[Catastrophe]] needs to be less debuff reliant, so there's that.