Saber Knight: Difference between revisions
From Elwiki
→Additional Combos
Line 87: | Line 87: | ||
| [[File:Combo - Saber Knight 3.png|520px]] | | [[File:Combo - Saber Knight 3.png|520px]] | ||
| '''Furious Windmill''' | | '''Furious Windmill''' | ||
After doing the standard {{CX}}{{CX}} combo, you can switch to spinning | After doing the standard {{CX}}{{CX}} combo, you can switch to a spinning attack by pressing {{CDX}} while in Super Armor. The spinning attack can be extended by rapidly pressing {{CConX}}. | ||
*The input timing for the combo to continue into this combo instead of the base {{CX}}{{CX}}{{CX}} is extremely small, so holding {{CD}} even before inputting the first {{CX}} is advised. | *The input timing for the combo to continue into this combo instead of the base {{CX}}{{CX}}{{CX}} is extremely small, so holding {{CD}} even before inputting the first {{CX}} is advised. | ||
*The windmill attack's range is smaller than the animation would suggest, so it is nearly impossible to land all of the hits unless you are right up against a large or Super Armored target or are using [[Sword of Victory]] to increase the range of Elesis' attacks. | *The windmill attack's range is smaller than the animation would suggest, so it is nearly impossible to land all of the hits unless you are right up against a large or Super Armored target or are using [[Sword of Victory]] to increase the range of Elesis' attacks. | ||
Line 93: | Line 93: | ||
{{CDeX}} 287% Phy. Damage <br> | {{CDeX}} 287% Phy. Damage <br> | ||
{{CDeX}} 311% Phy. Damage <br> | {{CDeX}} 311% Phy. Damage <br> | ||
{{CDeDX}} 125% Phy. Damage<br> | {{CDeDX}} 125% Phy. Damage x4<br> | ||
{{CDeConX}} 125% Phy. Damage | {{CDeConX}} 125% Phy. Damage x1~4 | ||
|- | |- | ||
| [[File:Combo - Saber Knight 4.png]] | | [[File:Combo - Saber Knight 4.png]] |