Anonymous

Divine Blade: Difference between revisions

From Elwiki
I can't replicate anything from the previous edits regarding its hit count, but I do see the blades have an active hitbox in midair, with a completely consistent 4 blade + 6 shockwave hits on grounded targets.
(zz)
(I can't replicate anything from the previous edits regarding its hit count, but I do see the blades have an active hitbox in midair, with a completely consistent 4 blade + 6 shockwave hits on grounded targets.)
Line 27: Line 27:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! rowspan=2 | Explosion (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Explosion (Physical) !! colspan=2 | Max Hits Per Sword !! rowspan=2 | Number of Swords !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Per Sword !! Number of Swords
! Falling Sword !! Explosion
|-  
|-  
! colspan=6 | Normal
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 417% || rowspan=2 | 16 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds  
| '''{{PvE}}''' || 417% || rowspan=2 | ? || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds  
|-
|-
| '''{{PvP}}''' || 127%
| '''{{PvP}}''' || 127%
Line 39: Line 39:
! colspan=6 | [Enhanced]
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 500% || rowspan=2 | 16 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds  
| '''{{PvE}}''' || 500% || rowspan=2 | ? || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds  
|-
|-
| '''{{PvP}}''' || 152%
| '''{{PvP}}''' || 152%
Line 60: Line 60:
{{#vardefine:damage    |500}}
{{#vardefine:damage    |500}}
{{#vardefine:damage_pvp|152}}
{{#vardefine:damage_pvp|152}}
{{#vardefine:max_hits  |16 }}
{{#vardefine:avg_hits  |16 }}
<!--{{#vardefine:max_hits  |10 }}-->


{{#vardefine:damage_per_sword    |{{#expr: {{#var:damage              }} * {{#var:max_hits}} }}}}
{{#vardefine:damage_avg    |{{#expr: {{#var:damage              }} * {{#var:avg_hits}} }}}}
{{#vardefine:damage_per_sword_pvp|{{#expr: {{#var:damage_pvp          }} * {{#var:max_hits}} }}}}
{{#vardefine:damage_avg_pvp    |{{#expr: {{#var:damage_pvp              }} * {{#var:avg_hits}} }}}}
{{#vardefine:total_damage        |{{#expr: {{#var:damage_per_sword    }} * 3                }}}}
<!--{{#vardefine:damage_per_sword    |{{#expr: {{#var:damage              }} * {{#var:max_hits}} }}}}-->
{{#vardefine:total_damage_pvp    |{{#expr: {{#var:damage_per_sword_pvp}} * 3                }}}}
<!--{{#vardefine:damage_per_sword_pvp|{{#expr: {{#var:damage_pvp          }} * {{#var:max_hits}} }}}}-->
<!--{{#vardefine:total_damage        |{{#expr: {{#var:damage_per_sword    }} * 3                }}}}-->
<!--{{#vardefine:total_damage_pvp    |{{#expr: {{#var:damage_per_sword_pvp}} * 3                }}}}-->


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! colspan=2 | Regular
! rowspan=3 | Mode !! colspan=3 | Regular  
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Per Sword !! Max
! rowspan=2 | Average !! colspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Per Sword !! Total
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#var: damage_per_sword}}}}%  
| {{formatnum:{{#var: damage_avg}}}}%
|| {{formatnum:{{#var: total_damage}}}}%
|| <!--{{formatnum:{{#var: damage_per_sword}}}}-->?%  
|| <!--{{formatnum:{{#var: total_damage}}}}-->?%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#var: damage_per_sword_pvp}}}}%  
| {{formatnum:{{#var: damage_avg_pvp}}}}%
|| {{formatnum:{{#var: total_damage_pvp}}}}%
|| <!--{{formatnum:{{#var: damage_per_sword_pvp}}}}-->?%  
|| <!--{{formatnum:{{#var: total_damage_pvp}}}}-->?%
|}
|}
*Average assumes 16 hits.
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
Line 91: Line 99:


== Tips and Details ==
== Tips and Details ==
*Each blade has its own individual hitbox. Because of this, it is nearly impossible to deal maximum damage unless a target stretches over the user.
*Each blade has its own hitbox, split into two sections: the blade itself, which deals up to ? hits and is active from the moment the blade appears in the air, and the explosion upon contact with the ground or a platform, which deals 6 hits. Only wide enough enemies that can stretch past you can be hit by all 3 blades, while only tall enough targets can be hit fully by any given blade.
**Most targets at point blank will receive at least 20 hits on average.
**On average, a target will be hit 4 times by a blade as it gets stuck in the ground, causing each blade to deal an average total of 10 hits.
**Moving targets will take additional hits due to collision system.
**It is rather easy to consistently land 16 hits of the skill on any given target, as the explosion of the middle sword extends into the range of the other two swords own hitboxes. With the '''Gigantic''' trait, if aimed correctly, you can actually land two swords on most targets, dealing an average of 20 hits.
*It is possible to hit enemies below platforms as well, though only the blade itself will deal any hits in this case, dealing the average 4 hits. The shockwave will not deal damage below platforms.
<br>
<br>


ElEditors, Administrators
16,042

edits