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Savage White-Ghost's Castle: Difference between revisions

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*Story mode has been added.
*Story mode has been added.
*Blue '''Hadron's Copy'''
*Blue '''Hadron's Copy'''
**'''Chains''' will now be affected by number of living players instead.
**'''Chains''' will now be affected by the number of players alive instead.
**Story Mode:
**Story Mode:
***Before '''Hadron's Anger''' pattern, the following message will appear: "If there are no characters on one of the sides, Hadron's clone rages and becomes more powerful."
***Before '''Hadron's Anger''' pattern, the following message will appear: "If there are no characters on one of the sides, Hadron's clone rages and becomes more powerful."
*'''Hadron'''
*'''Hadron'''
**Attack pattern changed so that <b>Hadron</b> will no longer use <b>Corner shots</b> and <b>Hadron Barrage</b> in succession.
**Attack pattern changed so that '''Hadron''' will no longer use '''Corner shots''' and '''Hadron Barrage''' in succession.
*'''Haivan'''
*'''Haivan'''
**'''Haivan''' can now take damage while moving up, down, left or right.
**'''Haivan''' can now take damage while moving up, down, left or right.
**Interval between targetting and firing at the target has been increased for '''Focus Fire''' pattern.
**The interval between targeting and firing at the target has been increased for the '''Focus Fire''' pattern.
**'''Carpet Bomb''' pattern will no longer fire at fixed location.
**The '''Carpet Bomb''' pattern will no longer fire at fixed location.
**Story Mode:
**Story Mode:
***Players that remain in an inactive zone, will be teleported to the correct zone.
***Players that remain in an inactive zone will be teleported to the correct zone.
***When zone is blocked, the following message will appear: "When a zone is cleared, character have 15 seconds to pass to the next zone, otherwise they will be killed."
***When a zone is blocked, the following message will appear: "When a zone is cleared, character have 15 seconds to pass to the next zone, otherwise they will be killed."
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