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Altar of Invocation: Difference between revisions

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**'''Berthe''' will no longer become invulnerable during the '''Ice Beam''' pattern.
**'''Berthe''' will no longer become invulnerable during the '''Ice Beam''' pattern.
**While '''Berthe''' is using the '''Ice Beam''' pattern, damage taken by him will be reduced.
**While '''Berthe''' is using the '''Ice Beam''' pattern, damage taken by him will be reduced.
**The chance to target '''[[:Category: Bravery Skills|Bravery]]''' skills has been slightly reduced.
**Chance of '''Berthe''' sealing '''[[:Category: Bravery Skills|Bravery]]''' skills during '''Counter Designation''' has been slightly reduced.
**When '''Berthe''''s HP is at 150 bars or less, no additional '''Counter Designation''' patterns will be cast, if the previously casted '''Counter Designation''' pattern has not been relieved yet.
**When '''Berthe''''s HP is at 150 or less, no additional '''Counter Designation''' pattern will be used until initial howl ends.
**Story Mode:
**Story Mode:
***Targeted skill types will be pointed out.
***Targeted skill types will be pointed out.
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**When the '''Soul Fragments''' pattern is executed, the '''Boundary of Black and White''' pattern will be removed in case they overlap.
**When the '''Soul Fragments''' pattern is executed, the '''Boundary of Black and White''' pattern will be removed in case they overlap.
*Annihilator:
*Annihilator:
**'''Annihilator''' will be fatigued after using '''Flame''' pattern.
**Will become fatigued after using '''Flame''' pattern.
**Cooldown of all patterns have been increased.
**All pattern cooldowns increased.
**멸렬하는 자가 계속해서 한가지 형태의 레이저만 사용하는 빈도가 줄어듭니다.
**Reduced the chance to use the same type of '''Laser''' in succession.
**멸렬하는 자가 혼의 구슬을 방출하는 패턴에서 앞을 보고 시전하게 변경됩니다.
**'''Soul Orb''' changed to shoot while facing forwards.
**The '''Orb Release''' emission pattern has been changed.
**'''Soul Orb''' movements have been adjusted.
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