Steady Concentration: Difference between revisions

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**This is especially counterproductive when using Special Actives that can be charged or extended, as you can lose stacks just for maintaining the skill for too long.
**This is especially counterproductive when using Special Actives that can be charged or extended, as you can lose stacks just for maintaining the skill for too long.
*While increasing buff duration is usually purely beneficial, this passive makes it difficult to maintain various effects from other skills that can only be triggered when entering [[ECP System|Over Strike]] or when using '''ECP Using Skills''', such as [[Over Strike Enhance]], [[Awakened Will: Storm Trooper]] and [[Miracle Vision]]. This also limits the efficiency of [[Shear Plate]]'s cooldown decrease effect.
*While increasing buff duration is usually purely beneficial, this passive makes it difficult to maintain various effects from other skills that can only be triggered when entering [[ECP System|Over Strike]] or when using '''ECP Using Skills''', such as [[Over Strike Enhance]], [[Awakened Will: Storm Trooper]] and [[Miracle Vision]]. This also limits the efficiency of [[Shear Plate]]'s cooldown decrease effect.
*Both Critical and Maximize Increases are normalized.
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